In a rush to cash in on the popularity of the first Pirates of the Caribbean film, publishers Bethesda and developers Akella released in 2003 a very strange game.
It wasnāt really a Pirates of the Caribbean game. It had been in development as a sequel to Sea Dogs, a 2000 game that itself was basically a homage to Sid Meierās Pirates!. So despite adding a few characters specific to the film, and the obvious name change, the game actually had very little in common with Disneyās blockbuster property.
What it did have, though, was promise. As I remember it, the game that shipped wasnāt all that great, a pale imitation of Meierās classic, but the bones were there for something better, something potential modders quickly realised and set to work upon fixing.
And so the Pirates of the Caribbean: New Horizons project was born.
One of the longest-running mods in existence, the goal of the team was to transform the 2003 game into āas full an historical Age of Sail game experience as possibleā.
Thereās only so much they can do working within the confines of someone elseās game, but what theyāve done is amazing.
You can check out the complete list of whatās been changed, from graphics upgrades to major gameplay tweaks, at the projectās site below.
New Horizons [ModDB]