Michael Vick may, for the rest of his life, remain a contemptible stereotype to much of the public: A brutalor stupid man. A laughingstock. A guy who did federal time. Still, there is one aspect of his football career that cleanly escapes the wreckage of his personal scandal, that lives on almost as a separate identity, and is a mortal lock to return tomorrow.
Itâs the Michael Vick of Madden NFL 2004. The incandescent, unstoppable, oh-god-donât-let-him-run, oh-please-donât-make-me-throw Vick, the last of sports video gamingâs otherworldly performers. He arrivedâwith his jaw-dropping, unheard-of 95 speed and totally unfair 97-rated accelerationâat the sunset of the dorm couchâs dominance over online multiplayer, and in the age when what you got on a disc was what you played with for a year.
Madden NFL 25 will bring back the best individual performers, as they were rated in their best year ever in Madden, on something called the All-25 Team, and it started slow-rolling the announcement of each position this week. Nearly everyone announced so far is a 99 overall. Tomorrow, weâll find out who is the quarterback and if it is not Michael Vick, rated according to his Madden NFL 2004 appearance, I will go grocery shopping with a bra on my head. EA Sports is, officially, not giving up anything yet, but in the official announcement video it put out a week ago, freeze-framers spotted a guy wearing No. 7 and throwing lefthanded for the All-25s. To me, thatâs case closed.
https://lastchance.cc/all-25-team-celebrates-maddens-most-dominating-stars-953633477%3C/a%3E%3C/p%3E
âBefore Vick, it was unheard-of to talk about a quarterback with 90 speed or above,â said Donny Moore, the current âratings czarâ for EA Sportsâ American football titles, and was a player rater 10 years ago.
âThat had been the elite speed threshold in Madden,â Moore said. âEven when Vick came into the league, we didnât say âWell, look at what he did at the [scouting] combine.â In 2001, Vick ran a 4.25 40-yard dash, still the fastest, by far, of any quarterback entering the draft. It was as good as any defensive back, running back or receiver, the guys who get 90s in speed and acceleration and agility without a second look, but Moore and his comrades were unwilling to break that threshold on a rookie. Vick also was not the Atlanta Falconsâ starter in his first year; he took over in 2002.
âWe gave him 89 speed, 84 acceleration and 85 agility,â for Madden NFL 2003, Moore recalled (Madden is always numbered one year into the future from the current season). âHe was still the top quarterback in terms of speed. But our feeling was, letâs give him a whole season. Weâre not going to break the game because of what he did at the combine.â
So Vick got his full season in 2002, and âblew everyoneâs expectations,â Moore said. Vick had five runs for 30 or more yards that year, including his longest against Minnesota on Dec. 1, a 46-yard tiptoe through the middle of the field that is replayed to this day.
âHe blew by everyone,â Moore said, âHe looked like Usain Bolt.â
In the 2003 playoffs, he undressed the Green Bay Packers, 27-7 on the road, with 64 yards on 10 carries. When it came time to set the rosters, Moore and his pals knew they had a problem on their hands for Madden NFL 2004
âWe gave him 95 speed, 97 acceleration and 95 agility,â Moore said. âObviously, the argument was, âHey, thatâs how he pairs up against any corner, or wide receiver, or halfback; heâs just as fast as any of those guys.â We wanted to be sure that, after the show he put in in 2002, that his athleticism would be completely on display in Madden 2004.â
This was not an uncontroversial choice, even internally. âOh, the ratings went up the chain,â Moore said. âFor Vick, we knew this was going to be a game changer. To combat that, we wanted to make sure his ball-carrying rating was super low,â meaning a higher likelihood of fumbling, which Vick was prone to do in real life. âI had it around 50. The executive producer came in and said, âNo, no, you gotta make this lower. Any time you touch him, I want him to fumble the ball. If not, itâs an automatic touchdown.â
âI think we lowered him to a 42 carry,â Moore said. Know which quarterback has a 42 carry in Madden NFL 13? Mark Sanchez, he of the buttfumble.
https://deadspin.com/the-jetsiest-jets-play-ever-mark-sanchez-fumbles-after-5962839
Thatâs how bad they had to cut Vick back, 10 years ago, because otherwise, the guy would just obliterate you. The ratings team nerfed the hell out of Vickâs passer attributes, too, though to be fair, he did throw a ton of interceptions in real life.
Even so, I distinctly recallâon the GameCube, nowâdoing the usual 70-step video-game QB drop with Vick and then sprintingâto Vickâs rightâfor the sideline and spearing Peerless Price for a touchdown as time expired, as my friends spat profanity and Taco Bell debris.
In 2003, EA Sports wasnât rolling out day-one patches or roster updates, and was getting maybe a tenth of the feedback it receives in modern day, however vehement it is. It was probably the last time a sports game could get away with rating a performer this unstoppable relative to the rest of the game and not have it remembered as a withering blunder. (Madden NFL 2004 hit 94 on Metacritic for PS2 and GameCube, 92 for Xbox).
âThere were no tuning considerations after the launch,â Moore said, âYou had to be right. What went out the door was out there for the next 365 days. Any mistake we make now, we can have the issue fixed in August before the game comes out.
âWe put the rosters in back then, maybe a couple of months before the game was due to be finaled,â Moore said. âThen there was a couple-month period of tuning the game. All of the gameplay tuners were all keenly aware of Vick and how he altered the game.â
Vick even altered the entire ratings structure for quarterbacks. In his inhuman year in Madden NFL 2004, a quarterbackâs speed rating was weighted at 1.5 relative to all other attributes in computing his overall rating. Moore, in an email dated February 2003, recognized the mayhem this could cause in the upcoming game. He proposed that the weight of the speed rating be backed down to just 1.0, with the extra 0.5 slid over to awareness, whose effect on a user-controlled playerâespecially a quarterbackâI have yet to observe.
Gameplay tuners were all keenly aware of Vick and how he altered the game.
Subsequent editions of Madden, Moore said, were still forced to respond to the disruption Vick caused. âIf you remember, Madden 2005, that was the year of the defense,â Moore said. âWe added the hit stick and quarterback spies on defense.â Vick, and the advent of mobile quarterbacks seen today, changed the game in real life, but it changed Madden more immediately. âWe had to combat the real offensive year everyone had seen in Madden 2004.â
Ray Lewis took the cover after Vick, and the Hit Stick introduced in his Year-of-the-Defense edition remains one of the most spammed control inputs in video game history, sports or otherwise. âTo this day itâs still probably one of our top features,â nodded Moore. Defensive formations with QB spiesâlinebackers who sit back and neither drop into zone coverage nor attack the runner, but read what the quarterback is doingâhave likewise clamped down on a mobile quarterbackâs ability to draw Family Circus cartoons all over the playbook in Madden.
So has the natural evolution of the real world game. âToday it seems like every team in the league has a defensive end who runs a sub-4.5 40,â Moore said. âGuys like Mario Williams and Julius Peppers. The league had to adapt. They had to keep up with guys like Robert Griffin today.â
So if Vick is introduced tomorrowâor if Iâm wearing a bra on my head at the Food Lionâhe shouldnât have as easy a time in Madden NFL 25, even with the same ratings. The 95-97-95 combination of speed, acceleration and agility will still create a mess if you can get outside the tackles, but doing so in the modern game should be a lot trickier, thanks to defenses on the watch for mobile quarterbacks and a pass rush that got a lot more aggressive out of necessity.
âMy memory of playing with Vick? OK, what Iâd do is snap the ball,â says Maddenâs ratings czar, âthen I would let the pocket come inâthe defense would almost suck in, and then Iâd float out to the left. As long as you had Brian Finneran or Alge Crumpler crossing over, you couldnât be beat.â
Moore has rated thousands of players since Vick in 2003 and taken reams of abuse, online and otherwise, for those choices. None stick out like Vick, though.
A year after Vickâs meteoric Madden NFL 2004 appearanceâa year in which, naturally, he was injured, thanks to the Madden Curseâa man who is now an NFL head coach passed through Mooreâs studio as a consultant and asked to talk to the person who rated players. Moore wonât name him, but he says they sat down at a conference table, and this coach had some thoughts to share.
âYou know, other than his scrambling,â the coach said, âVick shouldnât rate so high.â
STICK JOCKEY
Stick Jockey is Kotakuâs column on sports video games. It appears Sundays.
To contact the author of this post, write to [email protected] or find him on Twitter @owengood