https://www.youtube.com/watch?v=6lGXDM3LGnk
By almost all accounts, Aliens: Colonial Marines isnât a good game. Patricia certainly didnât care for it, saying that âit was literally a pain just to get through.â
https://lastchance.cc/most-reviewers-agree-you-should-avoid-aliens-colonial-5983654%3C/a%3E%3C/p%3E
In the video above, two chaps from VideoGamer.com put the demo footage side by side with the actual game. The results are⊠pretty galling, actually. (Theyâve got the âDemoâ and âFinalâ labels mixed up for a chunk of the video, but have remedied it using YouTube annotations.) Update: Theyâve now posted a new video with the correct notation; thatâs embedded.
Theyâre playing on PC with their settings maxed, and you can see how vastly different huge chunks of the game lookâthe final version is missing detail, environmental effects, dynamic lighting, even whole characters. They also take a look at the Xbox version toward the end.
In this video from last year, Gearbox president Randy Pitchford walks viewers through a demo presentation of the game. Patricia, who has played through the game, tells me that the final game is very different from this demo.
Itâs hard not to get the sense that the story behind Colonial Marinesâ development is more tortured than your average game. Watching these videos, it seems like Gearbox did know how to make a good Aliens game, but that somewhere along the way, they had to compromise the game.
Iâve reached out to Gearbox to get their perspective on why the demo differed so vastly from the finished product, and will update if I hear back. In the meantime, this is a good reminder that no matter what a game looks like before it comes out, itâs always wise to take these sorts of hands-off demos with a grain of salt. Or a bucketful.