Today, Outcast was released on retro downloadable games service Good Old Games. Itās only $6, so Iām going to recommend it to almost everyone. And not because itās a good game.
No, the thing that struck me after returning to Adelpha was how ahead of its time it was, something you can only notice having left the game on the shelf for over ten years.
You boot it up and yes, the graphics are a little crude. But only a little. The game was released in 1999, donāt forget, so those rough, pixellated edges can be excused. Look past those (and the gameās slightly iffy character models) and youāll find a world thatās, well, beautiful.
https://www.youtube.com/watch?v=uUiD6iFU-Jc
What you notice almost instantly, though, even before the graphics sink in, is how modern it plays. Itās world feels (relative for the time) as open as Oblivionās (well, maybe Fallout 3ās). It has a smooth, capable camera system to help you navigate that world, better than anything Rockstar has managed in the intervening years.
The AI of your enemies is often frightening, as they team up, using both sight and, more impressively, sound, to take you down. There are even impressive little gimmicks that Iāve ā sadly ā rarely seen since, like your map unit actively scanning the environment in front of you (a green wave passes over the terrain, slowly adding your surrounds to your map) and the gameās save system being built around sound; you equip an inventory device to save, and when activated, it beeps, which will alert nearby enemies.
Sticking with aural delights, the game even had a streaming orchestral soundtrack, performed by the Moscow Symphony Orchestra, which ā sticking with the theme for the day ā blows away most soundtracks youāll find in games today.
Now, this isnāt a review. Iām not going to sit here now and break down every single thing I love and hate about the game. I just thought Iād point out that ā ironically for a game based around the premise of travelling to parallel worlds ā if you felt like playing a 1999 game that plays like itās from 2009, Outcast is a good one to get
It just goes to show that to make a āmodernā game, you donāt always have to sit down and come up with new ideas. You can always find an old game that was ahead of its time ā and went on to be largely ignored ā and use those instead. Lord knows itās the least this amazing deserves!