Intrigue, backstabbing, secret messages and double agents: Reading the worldâs largest game publisherâs counter-suit against the top people in charge of creating one of the biggest video game franchise in history is like dropping into one of their Modern Warfare video games.
Told from the perspective of Activision, the publisher didnât take lightly the firing of Jason West and Vince Zampella. It was, they write in the 23-page lawsuit made public today, a decision that did not arrive at lightly or without good reason.
Reached for comment this afternoon, Robert M. Schwartz, the attorney representing Jason West and Vince Zampella, called Activisionâs take on the increasingly volatile break-up of the game makers and game publishers âfalse and outrageous.â
âActivisionâs inaccurate and misguided allegations lose sight of the reality here: None of the false claims of insubordination or breach of duties had any negative affect on Activision â none,â Schwartz told Kotaku. âModern Warfare 2 has been the worldâs most successful video game. And none of this changes the fact that Jason and Vince would still be at Infinity Ward developing new games except that Activision kicked them out. This is just an Activision tactic to avoid paying Jason and Vince and everyone else at Infinity Ward the millions of dollars they all earned and that Activision owes them. Since being fired by Activision, Jason and Vince have taken steps to regain control over their creative future and plan to have an announcement very soon.â
But, according to Activisionâs counter suit, the birth of Call of Duty was the happy child of a happy relationship. New studio Infinity Ward was in dire financial straights when they came to Activision looking for help. The publisher says initially they purchased 30 percent of the developerâs stock and then in 2003 bought up the rest of the company.
With it came West and Zampella, both of which were eventually signed on with contracts through 2011 that prevented them from hiring away employees if and when they left for three years.
Over the course of their employment, Activision claims, the two became increasingly hard to deal with. Both are said to have refused to cooperate with Activisionâs business plan calling for a âunified approach to the Call of Duty franchiseâ and most recently threatened to halt Modern Warfare 2 production several times.
Activision also writes in the suit that the two began to become increasingly insubordinate, telling other employees that Activision executives were incompetent and even âopenly discussed divorcing Activisionâ to create their own studio.
Around the same time, Activision claims, the two begin to undermine their current employees jobs making them unhappy and easier to pull away when they left.
One example Activision gives is a claim that West and Zampella begin to take an âinordinately large share of the bonus poolsâ from the Modern Warfare games for themselves. The two took one-third of the total bonus pool for the Call of Duty franchise bonuses, which included the first Modern Warfare game, for example. West and Zampella were demanding an even larger share of the bonus pool for Modern Warfare 2, Activision says.
Thatâs something Activision says they plan to rectify if they win the suit.
âWhen Activision prevails in this matter, it intends to reallocate any share of the Modern Warfare 2 bonus pool that might otherwise have been payable to West and Zampella to those employees responsible for the success of the game who remain employees of the company subsequent to the resolution of the matter.â
At some point, the two sought the help of a talent agent to âsecretly contact the CEO and other senior executives of Activisionâs largest competitor.â
While not named, that is mostly likely California-based Electronic Arts. EA has not yet responded to for request for comment.
The two did their best to hide the communications, according to Activision, but the publisher found out and even included sample emails in the suit.
âWest and Zampella sent and received the following messages in an apparent effort to covertly copy certain materials, reading in part: âDunno how to scan secretely 13 [sic]. . . . [IW Employeeâs] computer down. . . . [IW Employee] did it for me last time. .. .Really. No paranoia about it being in [IW employee] user folder? Her comp down anyway now. . . She had a secret area it scanned into. . . . Probably better to just photocopy and fedex. .. .Can scan or photo â your call. . . . Boom boom pow. Away.â
Activisionâs suit seeks an unspecified amount of damages and asks the court to prevent West and Zampella from trying to hire away Activision employees, using any information from Activision for making games and wants the two to return their bonuses.
âThe allegations Activision made today are false and outrageous,â Schwartz said. âJust one example is Activisionâs allegation that Jason and Vince conspired to spin off Infinity Ward. Activision itself proposed spinning off Infinity Ward when, last year, it sought to renegotiate Jason and Vinceâs contract and induce them to forego developing a new game in favor of doing another Modern Warfare sequel. Jason and Vince had hired the Creative Artists Agency to advise them in their negotiations with Activision, and not to breach their contract. The conversations with IW employees, talent agents, and others during these negotiations with Activision were not conducted in disrespect of Activision but to see if Activisionâs proposal could work.â
West and Zampella for their part, claimed in a lawsuit filed against the publisher after their termination that Activision carried out an âOrwellian,â âpre-ordainedâ investigation designed to âmanufacture a basis to fireâ them in order to avoid paying them bonuses. The ex-Infinity Ward leads also claim that Activision âconducted the investigation in a manner designed to maximize the inconvenience and anxiety it would cause West and Zampella,â harassed them and other Infinity Ward employees and refused to honor contractual agreements.
The two Infinity Ward founders are seeking âin excess of $36 millionâ in damages from Activision as well as rights to the Modern Warfare brand of games. Specifically, that meant âany Call of Duty game set in the post-Vietnam era, the near future or the distant future.â
Stephen Totilo, Michael McWhertor and Michael Fahey contributed to this report.