Colour can be a strange and wonderful thing. Sometimes, all itâs used for is to fill in the lines, or make something appear more ârealâ, or more interesting. Yet other times it can be as powerful a force in our identification of a game as any character or soundtrack.
So we got to thinking: can a single colour really sum up (or stir up) our feelings about a video game? Turns out they sure can.
Weâve picked a few here as examples. Sometimes theyâre the prevalent colour in a gameâs background (Pac-Man), sometimes theyâre a colour used for memorable effects (Halo) and sometimes theyâre barely seen in the game at all, but from being on its box art and promotional material becomes synonymous with the game anyway (Half-Life 2).
And other times, well, theyâre not strictly a game at all.
Iâm sure youâve got ideas on similar tones from games weâve missed, so if you do, share them below!