Animal simulators are all the rage these days, with games about playing as goats, cats, and bears all popping up in one form or another thanks to the magic of the internet.
Playing as various members of the animal kingdom isnât all fun and games, howeverâthough thatâs certainly an essential part of any such experience. National Geographic just published an extensive profile of a group of researchers at Johnâs Hopkins University who are using a similar kind of animal simulatorâthis one focused on dolphinsâfor a remarkable therapeutic purpose.
John W. Krakauer, the director of JHUâs Brain, Learning, Animation, and Movement Lab (BLAM), and the rest of the team of programmers, scientists, and animators, first created the virtual dolphin named Bandit as a new initiative to help treat patients recovering from strokes as they work to regain motor functions.
âLater this summer, in a series of clinical trials, post-stroke patients will get a chance to âbeâ Bandit themselves,â National Geographic reports. âIf the immersive, dynamic experience helps them recover lost motor function faster than the repetitive exercises of conventional treatment, it could signal a paradigm shift in rehabilitative therapy.â
The article gives a fascinating and often humorous breakdown of all the steps that were required to make this virtual dolphin a reality. The quest to bring out the âthe idealized, essential âdolphin-nessâ of a dolphinâs movementâ was more difficult than simply replicating the animalâs natural movements in a game, the team explains. Rather, they had to exaggerate certain motions and call in animal scientists to help emulate the âtrue emotional realityâ of a dolphinâs life.
While all of this was originally designed for specifically therapeutic goals, Krakauer told National Geographic that he hopes the animal simulator will ultimately come out for mobile devices and help engender empathy for the plight of animals and spur interest in environmental causes.
âIf you fool people into falling in love with animals for implicit reasons,â Krakauer said, âthen you start finding out what you can do to protect [the animals]. For too long weâve put the cart before the horse. People donât need facts and data first. They need the things they love. And thatâs movementâeveryone loves to see something move beautifully, like a dolphin does in the water.â
This strikes me as the real value of all the animal simulators that are popping up these days: the encounter with a truly alien experience. Putting us in the shoes (or, more accurately, fins, hooves, and paws) of various virtual critters helps us see the real world from a number of unique perspectives.
Read the whole article here
via Alexis Madrigal
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