They said they werenât going to do it. People objected. They changed their mind. And now, behold: The Elder Scrolls Online has a first-person-with-hands mode. Ahhh. This game now looks like a Skryrim MMO.
Add +100 to me giving a damn.
I explain what the deal is in the video, which you really should watch to see how this all looks. But in case you canât listen, hereâs what happened: ZeniMax Online Studios starts making an Elder Scrolls MMO and presents it last year as a third-person game. Typical MMO stuff, but not typical Elder Scrolls, since the beloved single-player RPG series has long enabled gamers to play in first-person. The ESO developers say they want you to have situational awareness. They emphasize that the game is multiplayer, that youâll be surrounded by enemies. The game does first-person, but without hands. You donât have your bearings. You canât fight well from it. Itâs no good.
I wrote about this last June. Look:
As I tried to kill stuff, I asked [Elder Scrolls Online developers Matt] Firor and [Paul] Sage about one of the big this-doesnât-look-like-Elder-Scrolls hang-ups. This game isnât in first-person. Itâs in third.
Why?
Well, you can actually zoom in and try to play, more or less, in first-person. Itâs a bit of a disaster. The developers pointed out to me that you want to be able to see characters in your peripheral vision. You want to see who is flanking you. In their more open-ended combat design, a third-person camera view is needed for this.
But Skyrim was open-world, I observed.
It is, they said, but its encounters donât involve the kind of surrounding crowds seen in an MMO. The other hang-up with first-person in ESO is that the first-person zoom you can use in the game doesnât show your characterâs arms, which you can see in the likes of Oblivion, Skyrim and similar off-line Elder Scrolls. Itâs hard to judge an enemyâs distance if you canât see your arms. Adding the sight of your arms to that vew, the developers told me, is not something theyâre focusing on.
People complained. The devs listened. The result: you will be able to play the MMO from the same perspective you played Skyrim, Oblivion, et al.
Happy news! (Unless youâre a grouch who wants to point out that we always want what weâre already familiar with and get angry about things that are different. Oh, shush.)
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