The cliffhanger at the end of yesterdayâs Chain Interview had Xbox exec John Schappert wanting to know what a Sony exec thinks of Xbox Live. Letâs get past the halfway point with an answer.
https://lastchance.cc/the-great-chain-interview-part-2-metroid-guy-to-xbox-5292596%3C/a%3E%3C/p%3E
[This post is the third in a series that recounts the chain of questions and answers I solicited from the people I interviewed during E3. I asked each of my interviewees to ask a question of the next one. Hence: Chain Interview.]
In a hotel room suite on the Wednesday of E3 week, I asked the next chain interview question to Sonyâs Peter Dille. He had just let me play Gran Turismo on his white PSPGo and answered a batch of questions about Sonyâs E3 showing. Dille was happy to answer Schappertâs question, but admitted to having trouble doing so simply due to a lack of regular use of Xbox Live.
https://lastchance.cc/and-this-is-the-white-psp-go-453114254%3C/a%3E%3C/p%3E
Dille surprised me, and I told him so. I thought he would have made a remark about Microsoft charging for online play, but he didnât take the bait. Instead, he took the opportunity to keep the chain going for my next interview, located on floor below.
Peter Dille asks Sony Computer Entertainment vice president of product development Scott Rohde: âWhat advantages do you see in developing for PS3 compared to other platforms?â
Armed with that query, I headed over to Rohdeâs room. We talked about Sonyâs U.S. studios, whose efforts he oversees. He let me videotape his PSPgoâs sliding action. And then I lobbed him the softball.
https://lastchance.cc/watch-the-psp-go-sliding-in-action-5277695%3C/a%3E%3C/p%3E
I pointed out to Rohde that Dille was asking for a comparison to other platform. His answer implied that the same kinds of things couldnât be said about the other major consoles. Fair? âAbsolutely,â he replied.
My next interview later in the day would be with Microsoftâs corporate vice president of strategy and business development for the companyâs interactive entertainment division. Thatâd be Shane Kim, former head of first-party game development for the Xbox 360. This would be Sonyâs chance to turn things back on Microsoft and keep the chain connected. Question, please?
Rohde prefaced his question by noting that I always ask him about sports games, largely because Rohde used to run Sonyâs San Diego studio which produces the PlayStationâs basketball and basebell games.
Scott Rohde asks Shane Kim: â[Stephen] identifies me as a sports guy and, at heart, I am. I would love to know if Microsoft has any thoughts about getting back into first-party sports development.â
Shane Kimâs answer, and more links in the chain â including the most awkward question of the week â will run here tomorrow.