SNKās 100 percent hand drawn fighter The King of Fighters XII was released with laggy online play. The game got a patch to fix that.
https://lastchance.cc/the-king-of-fighters-xii-getting-online-patch-5324200%3C/a%3E%3C/p%3E
That wasnāt the only problem with KOFXII, though.
There is a glitch which is caused when Raiden and Elisabeth battle it out, and a specific move causes her to go buggy. The next KOFXII patch will address this issue. According to a statement by the gameās developer SNK:
https://lastchance.cc/king-of-fighters-xii-was-released-buggy-too-5325170%3C/a%3E%3C/p%3E
Weāre pleased to announce that the next software update will address the animation glitch that users have encountered in which Elisabethās character sprite becomes āfrozenā for the duration of the round when the character Raiden performs a specific move on her.
While software update solutions are being devised, we can offer some tips to those users who are experiencing exceptionally poor online performance. First, we suggest limiting the number of players in a room to two, as the addition of a spectator with a slow connection can currently create latency for all users in the room. Also, if your Internet connection is configured behind a firewall using NAT Type 3, we recommend reconfiguring your setup to utilize NAT Type 1 (for PS3) or an āopenā setting (for Xbox 360).
Also, weād like to take this opportunity to explain one feature of the Xbox 360 version. When playing online with the Xbox 360 version of KOF XII, players who continually battle the same opponent in multiple Ranked Matches in the same lobby will not receive additional True Skill Rank Points. This is an intentional decision to keep players from abusing the system to reap massive rewards by preying on one player. If you want to earn True Skill Rank Points, you must make a new room or leave simply leave the room and come back.
SNK will get this game fixed, one a patch at a time.
King of Fighters XII: SNK Announcement: Direct Translation [Facebook]