The people who make Tekken are extremely busy. They have Tekken Tag Tournament 2 for arcades (and console(s)!), Tekken for Nintendo 3DS, Tekken for Wii U and Tekken X Street Fighter on their plate.
But the developers running the 16-year-old fighting game franchise arenât stopping there, believe it or not.
Katsuhiro Harada, overseer of all things Tekkenâincluding games just on the horizon, like Tekken Tag Tournament HD, part of Tekken Hybridâsays the future of the Iron Fist fighting game tournament may one day come to the PlayStation Vita, may extend to your cell phone (if you live outside of Asia, that is), and may have a roster that continues to expand with downloadable characters.
Harada attended last weekâs San Diego Comic-Con to talk about one of the projects heâs helping to create, Capcomâs Street Fighter X Tekken, and to reveal some all-new products, like the free Tekken Bowl mini-game for iPhone and iPad. With so many Iron Fists in the fire, I had to ask âWell, what else you got?â
On the possibility of a Tekken game for Sonyâs new PlayStation Vita, which will receive a version of Street Fighter X Tekken, Harada said heâd like to see that happen.
âAt this stage, we donât really have any plans,â Harada said via his translator. âI canât say this as an official company standpoint, but personally, Iâd really like to do a Vita version of Tekken. Iâd like to try to get it on as many platforms as possible so that anyone can pick up Tekken and enjoy it.â
âIn the meantime, [Street Fighter producer Yoshinori] Ono-san has already announced Street Fighter X Tekken for Vita. Weâll be helping to push that game as much as possible.â
If Vita, why not Facebook or iPhone, I asked (mind you, before the announcement of Tekken Bowl, a game perhaps telling of Haradaâs plans). Harada pointed to one Tekken product with ties to mobile, a product that hasnât made its way stateside.
https://lastchance.cc/tekken-bowl-strikes-iphone-and-ipad-today-for-free-5824159%3C/a%3E%3C/p%3E
âThereâs also a game called Tekken Team Battle, a turn-based game where you face off and fight against real people,â he continued. âAt one point that was so popular, that people who stopped playing Tekken [in arcades] still were on the service to play that game. I think if maybe there was some way to bring that over to the U.S. it might be quite interesting, that people would get into it.â
Asked if Harada had pursued the Tekken network with console manufacturers to bolster home versions of those games, he said âNot so much in the States, yet. Tekken-Net has been expanded to more areas of Asia recently.â Just donât rule out the possibility.
âThere are times where youâre going to be intensely fighting against other people in the arcade, but there are others where youâll be relaxing at home or traveling, when you can play on your phone,â he said. âIt keeps people in the Tekken universe that much more, so itâs definitely something weâre looking to explore.â
Harada also sees a future of Tekken with other network-based extensions. He said of the newest Mortal Kombat that âsome of the things they did with online modes was quite interesting.â And, he says, heâs come around to the concept of downloadable characters in Tekken games, a concept he initially rejected.
âTekken naturally has the biggest line-up from the start,â Harada said, likely referencing the 40-plus fighters in Tekken 6: Bloodline Rebellion and the 45 of Tekken Tag Tournament 2. âBut after Tekken 6, one of the biggest requests that we got was, one or two years after the game was released, was for more characters. âWeâve played the game so much. Now we want something new.'â
âI was originally opposed, but I think we do need to take that into consideration,â he explained. âWe just received so much feedback from people. I guess it just really is important from the start to have a package people were happy with.â
Perhaps the next big package from Harada and team, the all-new, universe blending Tekken X Street Fighter, is also perhaps the teamâs biggest risk. Itâs a game still very early in development, Harada says, a game that will largely be made without the involvement of his Street Fighter-developing collaborators and his comedic Capcom rival, Yoshinori Ono.
https://lastchance.cc/an-early-first-look-at-tekken-x-street-fighter-5616629%3C/a%3E%3C/p%3E
âIf youâve seen Street Fighter X Tekken, you can see how⌠no one really feels that the Tekken characters are out of place. Itâs almost an extension of the Street Fighter IV gameplay. Whereas, on our side, itâs going to be a drastically different game. Itâs not even going to be Tekken, really, when we include the Street Fighter characters and gameplay mechanics. In that regard, weâll probably wind up talking to Ono-san about the gameplay mechanics. As far as how the characters are portrayed, how they look, it shouldnât be much of a problem.â
âBut since this is going to be a new title in itself, obviously weâll be consulting with Ono-san about what he thinks and with Street Fighter fans as well to understand what they want to see,â he added.
âThis will probably take place in the initial phases of when weâre prototyping the game.â
You can contact Michael McWhertor, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.