The ongoing legal tussle between Call of Duty: Modern Warfare developer Infinity Ward and publishing giant Activision is full of intrigue, accusations, lawsuits, a mass exodus of key staffers from the studio behind the game and, now, allegations of sabotage. Updated with recent developments.
At stake is the future of Infinity Ward, the studio behind one of the video game industryâs biggest properties, a chance for EAâActivisionâs hated rivalâto now build a new franchise with two of Activisionâs top creators, and the future of a now legally-entangled Modern Warfare brand.
Who are the key players in the drama behind the legal warfare? How did we get here? How might it affect the fans of the Call of Duty brand? Hereâs a summary of the still ongoing big break-up of Activision and Infinity Ward.
The Players
Activision â The Publisher
The company was founded in 1979 by former music industry executive Jim Levy and former Atari programmers David Crane, Larry Kaplan, Alan Miller and Bob Whitehead, establishing the first independent third-party publisher for video game consoles. Those original members were essentially a pissed off group of Atari programmers who felt snubbed by a lack of recognition (and compensation) for their contributions to Atari. In 2008, Activision, thriving from sales of games like Call of Duty and Guitar Hero, merged with Vivendi Games, which was the owner of World of Warcraft and StarCraft developer Blizzard. The resulting entity, which is majority owned by French media conglomerate Vivendi SA, is known as Activision Blizzard. Today, Activision Blizzard is one of the worldâs largest video game publishers, owners of the lucrative Guitar Hero brand of music games, Call of Duty line of military shooters and Blizzardâs WarCraft, Starcraft and Diablo properties.
In 2009, the year Call of Duty: Modern Warfare 2 was released, Activision Blizzard made $4.28 billion, with $1.56 billion of that cash coming in the quarter in which Modern Warfare 2 was released. In November 2009, Activision said it had made $3 billion from Call of Duty games, originally created by developer Infinity Ward.
https://lastchance.cc/3-billion-worth-of-call-of-duty-sold-5413847%3C/a%3E%3C/p%3E
Robert âBobbyâ Kotick is currently the CEO and president of Activision Blizzard. Kotick took over Activision in the early 90s as part of an investor group, when Activision was at a financial low point, eventually being named CEO of Activision. Heâs also one of the most hated men in gamingâat least by its core audienceâlambasted by passionate gamers for Activisionâs fondness for exploiting its game franchises, a rash of studio shutdowns and the occasional villainous soundbite.
https://lastchance.cc/why-we-love-to-hate-activision-and-might-be-wrong-5371156%3C/a%3E%3C/p%3E
Infinity Ward â The Developer
Vince Zampella and Grant Collier founded Infinity Ward in 2002. Like the original founders of Activision, they werenât happy with the state of affairs at their previous employer, 2015 Inc., the creator of military shooter Medal of Honor: Allied Assault for EA. Along with Jason West, they took 20-plus team members from 2015 and set up shop in California, establishing Infinity Ward. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company. The studioâs first game, World War II shooter Call of Duty, was released on PCs in 2003. The day after the game was released, Activision said it had snapped up the rest of Infinity Ward, signing employees to long term contracts.
Infinity Ward later went on to make Call of Duty 2, Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2 for Activision. The latter was touted as âthe biggest launch in history across all forms of entertainment.â
https://lastchance.cc/was-modern-warfare-2-really-the-biggest-launch-in-hist-5403788%3C/a%3E%3C/p%3E
Jason West & Vince Zampella â The Insubordinates
Before they were fired, Jason West acted as president, game director and chief technical officer of Infinity Ward, with Vince Zampella bearing the titles studio head and chief executive officer. Grant Collier, IW founder and studio head, left the studio in early 2009 to work at parent company Activision on âspecial projects.â
After the release of the studioâs bestselling Call of Duty 4, Infinity Ward and its top talent signed new contracts with Activision to stay at the studio. âThe recently renegotiated deal may not seem like much of an impact from the outside perspective,â wrote IW creative strategist Robert Bowling, âbut it has laid the ground work and kick started our future project, as well as the possibility of a unique new IP by Infinity Ward, that weâll have complete control over.â
https://lastchance.cc/activision-lock-blizzard-infinity-ward-bosses-to-long-5024096%3C/a%3E%3C/p%3E
Electronic Arts â The Other Publisher
EA, publisher of competing military shooter franchises Battlefield and Medal of Honor and the new home of Jason West and Vince Zampellaâs Respawn Entertainment, is now legally embroiled in the battle between Activision and its former employees, facing serious allegations from Activision.
The Friction
Infinity Ward and Activision didnât seem to agree on much. Even early on, the two entities had different ideas about the direction of Call of Duty.
âWith Call of Duty 2, we were dead set against it being World War II,â Zampella said in an interview, âbut Activision really wanted it, the compromise sort of being that weâd get some dev kits for consoles in exchange for doing a World War 2 game. And something Iâll add to that, Activision also did not want Modern Warfare. They thought working on a modern game was risky and [thought], âOh my god, you canât do that, itâs crazy!â They were doing market research to show us we were wrong the whole time.â
https://lastchance.cc/activision-originally-didnt-want-modern-warfare-5375772%3C/a%3E%3C/p%3E
Some of the butting of heads between Activision and Infinity Ward was more public, more inflammatory. Prior to the release of Call of Duty: World At War, one of the games not developed by Infinity Ward, community lead and creative strategist Robert Bowling referred to an Activision producer of that other Call of Duty game as a âsuper douche.â
âCan you guys please stop interviewing this guy, talk to someone who actually works on the Dev Team at Treyarch and knows what the fuck theyâre talking about,â Bowling wrote, âNot Senior Super Douche Noah Heller from Activision â who apparently has never played the game and doesnât even work at the developer.â
https://lastchance.cc/infinity-ward-guy-calls-activision-guy-super-douche-5080486%3C/a%3E%3C/p%3E
The friction between Infinity Wardâs creative interests and Activisionâs corporate wishes were reflected in smaller issues. Infinity Ward wanted the latest game to simply be known as Modern Warfare 2. The game was later rebranded with the Call of Duty prefix. âWe still call the game Modern Warfare 2,â Bowling said following the switch. âFor our community weâre making it clear that itâs the sequel to Modern Warfare.â The game ultimately shipped with two variations printed on the box, the premium versions simply bearing the Modern Warfare 2 name, the standard edition sporting the Call of Duty brand.
https://lastchance.cc/activision-renames-modern-warfare-2-again-slaps-call-o-5311315%3C/a%3E%3C/p%3E
Neither version of the game featured the Activision logo in the gameâs introductory screens, a common practice. Pre-release versions of the gameâs box were also missing mention of Activision. The publisher later complained the snub âinterfer[ed] with Activisionâs ability to publish and market Modern Warfare 2.â
https://lastchance.cc/shit-just-got-real-5311207%3C/a%3E%3C/p%3E
Infinity Ward also took another public dig at its publisher at a pre-launch event for Modern Warfare 2, poking fun at Activision CEO Bobby Kotick, who previously said âThe goal that I had in bringing a lot of the packaged goods folks that we brought into Activision 10 years ago was to take all the fun out making video games. I think weâve definitely been able to instill in the culture the skepticism and pessimism and fear that you should have in an economy like weâre in today.â A demo at the event featured pre-built character profiles named, Skepticism, Pessimism and Fear.
https://lastchance.cc/koticks-skepticism-fear-and-pessimism-make-cameo-5361939%3C/a%3E%3C/p%3E
Kotick later defended and attempted to clarify those statements at game development conference DICE in February 2010, saying âSometimes that commitment to excellence, well, you can come across as being like a dick.â He praised Activision as âa really great mothership,â supportive to game development studios with âcreative freedom and the integrity of the creative process.â
https://lastchance.cc/bobby-kotick-warm-and-fuzzy-defends-notorious-no-fun-5474949%3C/a%3E%3C/p%3E
The Implosion
On March 1, 2010, Infinity Ward studio heads Jason West and Vince Zampella are fired. Activision notes in a filing with the SEC on the same day that it is âconcluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward.â
https://lastchance.cc/report-strange-things-are-afoot-at-infinity-ward-pres-5483348%3C/a%3E%3C/p%3E
The next day, Activision announced its new âstrategic plansâ to expand the Call of Duty brand, adding another developer to the rotation (Sledgehammer Games) and placing an Activision Publishing exec in charge of Infinity Ward on an interim basis.
The following day, West and Zampella sue Activision, filing a $36 million lawsuit that claims âOrwellianâ moves as part of a âpre-ordainedâ investigation designed to âmanufacture a basis to fireâ them in order to avoid paying out bonuses. Court documents lay out Infinity Wardâs agreement with Activision, which purportedly gives the developer rights to creative authority over âany Call of Duty game set in the post-Vietnam era, the near future or the distant futureâ and any title under the Modern Warfare brand. Essentially, West and Zampella had locked down the Modern Warfare brand as part of an agreement to keep making more games.
https://lastchance.cc/ex-infinity-ward-heads-claim-orwellian-moves-by-activ-5485733%3C/a%3E%3C/p%3E
Activision responds, initially saying itâs âdisappointedâ by the suit. An internal memo from Activision reveals the publisher is on the hunt for evidence related to Infinity Wardâs plans to defect from Activision and go to its biggest competitor Electronic Arts, the maker of the Medal of Honor war gamesâon which West, Zampella and a good portion of Infinity Ward worked on nearly 10 years prior.
https://lastchance.cc/activision-disappointed-by-infinity-ward-founders-me-5485843%3C/a%3E%3C/p%3E
That disappointment from Activision eventually turns into a counter suit. Activision goes after West and Zampella, accusing them of trying to âstealâ Infinity Ward âat the expense of Activision and its shareholders and for their own personal financial gainâ and take the developer to rival publisher EA. Among the claims is an accusation that West and Zampella deliberately try to delay development of Modern Warfare 3.
Following Activisionâs counter suit, top Infinity Ward developers start leaving. Todd Alderman, a lead designer and one of the key personnel involved in Modern Warfareâs multiplayer, and Francesco Gigliotti, Infinity Wardâs lead software engineer are the first to depart. Over the course of the next ten days, nine more Infinity Ward staffers resign. Including the terminated West and Zampella, 13 Infinity Ward team members have departed since March 1. With the studio headcount numbering less than 100 and the departures comprising mainly of leads, the situation begins to look grim, as well illustrated by PC Gamer UK
https://lastchance.cc/modern-warfare-developer-loses-two-more-key-players-5510262%3C/a%3E%3C/p%3E
In the middle of all those departures, West and Zampella reveal their plans. They have indeed cozied up to Electronic Arts who will back their new studio, Respawn Entertainment
This still roiling developer-publisher drama has seemed to have little effect on Activision Blizzardâs stock price, which has only moved slightly upward since Infinity Wardâs legal and personnel problems began. The departures donât seem to have any apparent impact on fansâ eagerness to buy map packs for Modern Warfare 2, which sell like gangbusters during this strife.
After the dust settled, Activision sets to work rebuilding the Infinity Ward studio, replacing those who fled the developer after the firings of West and Zampella. The publisher also releases Call of Duty: Black Ops, which outperforms bestseller Modern Warfare 2 and generates a billion dollars in revenue over the course of six weeks.
The New Target
In December 2010, Activision expanded its counter-suit against Jason West and Vince Zampella to include rival Electronic Arts, the home of Respawn Entertainment. Activision alleges that top EA execs conspired to âhijackâ the Call of Duty creators while also plotting to âdestabilize, disrupt and to attempt to destroy Infinity Ward.â Activision is seeking âat least 400 million dollarsâ in damages from EA.
Activisionâs claim also alleges that West and Zampella hoarded bonus monies from sales and schemed to undermine Call of Duty developer Treyarch, among other accusations. That complaint can be read in full here
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For a recap of the latest events in the imbroglio involving Activision, Infinity Ward, West, Zampella and now EA, check out Kotakuâs ongoing Call of Duty Legal Warfare coverage.