Yesterday brought word that NaturalMotion, the makers of the popular Backbreaker series of games for iOS devices, had landed a license to make an NFL game. It released today. NFL Rivals, for $2.99 (iTunes), combines the offense and defense games of Backbreaker and Backbreaker: Vengeance with authentic NFL uniforms and schedules, and adds some bragging rights.
https://lastchance.cc/did-backbreaker-just-get-an-nfl-license-5838029%3C/a%3E%3C/p%3E
Once on the gridiron, the game plays identically to the iPhone version of Backbreaker Vengeance, which offers both offense (in which you elude defenders and run to the endzone) and defense (in which you avoid blockers and tackle the ballcarrier). Your player will accrue âNFL Pointsâ that both rank him up and add to his teamâs overall global total.
https://lastchance.cc/backbreaker-2s-vengeance-is-a-dish-served-hot-5714386%3C/a%3E%3C/p%3E
On its own, I already had a high opinion of the gameplay in Backbreaker: Vengeance, and all of that is brought over here, with some slight modifications. âShowboat,â the high-step antics you can perform on the way to the end zone, is now called âSwagger,â and the more extreme celebrations seem to be missing, which fits the character of an image-conscious NFL. You will play in one of the stadiums from Backbreaker, not a real NFL arena, but they still feature NFL branding and billboards. It wonât necessarily be a generic arena, either. I played Chargers at Patriots in the Backbreaker Philadelphia stadium. Also, in your achievement set your scheduleâs games are called âfixtures,â a term used in U.K. English, not American, but big deal. Itâs an insider nod to the gameâs across-the-pond origins.
I tried out âGameDay,â a five-wave offense-only mode which featured San Diego versus its real-world week one opponent, the Minnesota Vikings. I seemed to reap a bigger bonus of âNFL Pointsâ for my performance in that mode, ranking my player up to Level 6 after finishing. I canât play GameDay again until Monday, which is kind of a bummer, and I couldnât immediately see what it delivered that the play-now mode doesnât. The gameâs documentation says GameDay showdowns against rival teams will count more when you play them.
Play-now at first only features 10 unlockable levels, matched to your favorite teamâs first 10 opponents on the 2011 schedule. I havenât finished all of them, so I donât know if the rest of the schedule unlocks in play-now after you beat the 10th. They increase in challenge the deeper you go, so the difficulty corresponds to the level number, not your opponentâs real world strength.
One last note: Both teams are in home uniforms only, somewhat of a disappointment. But given the one-on-one nature of Tackle Alley and Vengeance, having both sides in solid colors doesnât present any visual confusion. You also canât choose your opponent but then, you couldnât either with the fictitious teams in Backbreaker. If you donât like the team you picked for your player, or his name or number, all of that may be changed at any time, so fair-weather fans need not worry. But you will reset your game data in doing so.
NFL Rivals is $2.99, where Vengeance is 99 cents, so much of that extra $2 covers the league branding. Pairing the waves of Backbreaker with the real world NFL schedule is a shrewd design choice. Strict gamers wonât care much for the social networking aspect of it, though the ranking mechanism for your player (purely cosmetic) is nice feedback.
NFL Rivals [iTunes]
You can contact Owen Good, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.