With games like Infinity Blade and Dark Meadow, developers have proven that Unreal Engine 3 can do dark and gothic. The colorful adventure role-playing game Lili, crafted by the former Epic developers at BitMonster Games, utilizes the engineās power to create something much more fanciful.
If you screw up your eyes just right you could almost mistake Lili for a CGI animated feature. Itās certainly on par with some of the colorful platform games weāve seen from the current generation of consoles.
Lili follows the adventures of the titular heroine as she explores the mysterious island of Geos, meeting odd characters, exploring scenic terrain, and toppling oppressive regimes using āan amusing ānon-combat'ā combat system. You know, the usual.
Itās colorful. Itās quirky. Like Epicās upcoming PC game Fortnite, it demonstrates the ravenous passion for whimsy that comes from spending years working on a dark and gritty series like Gears of War, which makes complete sense considering the president of BitMonster is none other than former Epic lead designer Lee Perry.
āEpic has been extremely supportive of our new studio and in helping us build the game of our dreams,ā said Perry via official announcement today. āWe set out to create an adventure that is appropriate for nearly anyone. As a designer, itās exciting to see that the Unreal Engine 3 tools are better than ever, and they provide everything we need to achieve a gratifying and imaginative experience.ā
So far it looks like theyāre on the right track.
Iām not sure how Lili plays. Iām not quite sure what a ānon-combatā system is. Iām not even sure when itās coming out ā the game is in the final stages of development, whatever that means.
What I am sure of is that this is a game I suddenly have an aching desire to play. Prepare for a sound hounding, BitMonster.