Weâve seen indie PC game Tiny & Big before. It looked pretty good! So when I found out it would be playable at Gamescom, I made sure I could go check it out. Cut some rocks up. Shoot a cactus with a rocket. That sort of thing.
https://lastchance.cc/now-this-is-how-you-do-physics-video-games-452571903%3C/a%3E%3C/p%3E
I played through three levels, each emphasising a different aspect of the game. The first, the tutorial level seen in the video above, lets you get to grips with all your gear and the concepts behind the game. The second was a platforming level with its fair share of puzzles and the third a sort of boss fight, as you cross a bridge while some bastard throws giant rocks at you (which, in a nice touch, you can slice in two with your laser like a tiny little samurai).
I really liked what I saw/played. It was a blast experimenting with all the different ways to complete a challenge, especially since the gameâs physics are so realistic. Imagine, if you need a crude reference, that itâs an entire game built of the fleeting âoh wowâ moments of world manipulation from Red Faction: Guerilla
Tiny & Big is due out early next year on PC (Windows & Linux), with other platforms hopefully to come.