Video games are meant to be flights of fancy but, as with television, reality has become an increasingly popular concept to tap into.
Nowhere is this more evident than in music-themed video games. Titles like Guitar Hero 5, The Beatles: Rock Band and soon-to-be released DJ Hero all use real musicians, living and dead, to help create a stronger sense of realism.
https://lastchance.cc/dj-hero-in-house-impressions-5356639%3C/a%3E%3C/p%3E
For the surviving members of The Beatles and their fans it seems to be.
The self-titled Rock Band game released to phenomenal reviews and delivered an experience that was solely devoted the band. The game, it seems, was an effort to not only give people a chance to play through their favorite Beatles hits, but to get a better sense of how The Beatles grew both as musicians and a band.
https://lastchance.cc/the-beatles-rock-band-review-blisters-on-my-fingers-5352358%3C/a%3E%3C/p%3E
Prior to the gameās release, publisher Activision told Rolling Stone magazine that Courtney Love wasnāt just integral in bringing Cobain to life in the game, she was great to work with.
But in a frenzy of late-night Twitter updates a week after the gameās release, Love denied that she was happily involved in the project, posting 214 Tweets over a six-hour period decrying the game, Cobainās inclusion in it and most hotly the ability to have the grunge singer perform other songs.
http://gawker.com/5356730/twitter+crazed-courtney-love-wants-dave-grohl-ass+raped-by-everett-true
Itās this single feature, which allows gamers to unlock Cobain and have him sing everything from Johnny Cashās Ring of Fire to Bon Joviās You Give Love a Bad Name, that seems to be the most upsetting to friends, fans and family.
Some critics too, were unhappy with it. Kotakuās own review described the ability to reanimate the virtual corpses of Cobain and Johnny Cash and control them as marionettes in other peopleās songs, as tacky and crude.
https://lastchance.cc/guitar-hero-5-review-do-the-evolution-5354074%3C/a%3E%3C/p%3E
Krist Novoselic and Dave Grohl, the two surviving members of Nirvana, released a joint statement asking Activision to alter the game to prevent the virtual Cobain from performing songs that are not his own.
Activision, which had initially agreed to participate in this story, declined to respond to questions about the decision to include real-world musicians in games and to say whether they would change Cobainās inclusion in Guitar Hero 5.
They did send along a prepared statement saying that the game had the necessary licensing rights from the Cobain estate in a āwritten agreement signed by Courtney Love to use Kurt Cobainās likeness as a fully playable character in Guitar Hero 5,ā
While Love didnāt respond to our requests for an interview, her attorney did, saying that while there was an agreement in place, it didnāt allow the sort of treatment Cobain is getting in the game.
āMs. Cobain is extremely upset about Activisionās use of Mr. Cobainās likeness to sing the songs of others in its Guitar Hero game,ā Keith A. Fink, Loveās attorney, told Kotaku. āActivision was granted permission by Kurtās trust solely to use his name and likeness. Activision was not given an unbridled right to use Mr. Cobainās name and likeness. ā
Loveās response to Guitar Hero 5 is a far cry from the response The Beatles: Rock Band is getting from the family and surviving members of The Beatles.
Perhaps thatās because in the Rock Band game players can only perform as The Beatles in songs by The Beatles. The game comes with 45 tracks, and more are on the way, but theyāre only going to be Beatles songs. And none of those Beatles songs work on Rock Band 2.
Itās a clear distinction that could explain Loveās emotional and slightly delayed reaction to Cobainās use in Guitar Hero 5.
Had she seen The Beatles: Rock Band Iām sure she couldnāt help but ponder over what could have been: A video game that celebrates Kurt Cobain rather than using him. A title that expands Cobainās audience, reminds people of his importance in the world of music and gives fans and neophytes an equal opportunity to try and understand the godfather of grunge.
In the future, game developers attracted to the allure of reality should perhaps keep in mind that what makes reality so intriguing is that itās real, not that itās a jumping off point for a distasteful fiction.
Well Played is a weekly news and opinion column about the big stories of the week in the gaming industry and its bigger impact on things to come. Feel free to join in the discussion.