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The Recession Killed This Jason-Bourne-Meets-007 Spy RPG By Bioware

Former BioWare game director Trent Oster recently spoke to Eurogamer and revealed a project that was killed by EA.

Think James Bond meets Jason Bourne. Okay, now take that and add a focus on digital action and intense drama. That’s what this game was going to be. It had the working title ā€œAgent.ā€

ā€œThe idea being that James Bond isn’t just a gun that walks around the world and shoots people. He’s a suave manipulator, he’s a talented martial artist, he’s a secret agent. We wanted to cross that 007 with Jason Bourne, where he’s been modified in some way; you’re not sure what, but he’s definitely deadly,ā€ Oster explained.

But, EA didn’t believe in the idea. Agent ā€œfailed to survive the recessionā€ according to Oster.

ā€œAnd if the company’s not behind it, it doesn’t matter how hard you struggle you just can’t make it happen,ā€ Oster lamented.

Too bad. I would have totally played this. Damn you, EA recession.

Revealing Agent, BioWare’s spy RPG that didn’t survive the recession [Eurogamer]

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