Starcraft II may be a work of fiction, but that doesnât mean everything in Starcraft II is fantasy, with scientists sounding off on the plausibility of many of the gameâs key biological and technological cornerstones.
Speaking with GamePro, scientists from UCLA, University of Illinois, George Mason University, the National Institute of Standards and Technology and the State University of New York have given plausibility reports on everything from the Zergâs Overmind to teleportation.
Their findings are a little hit and miss. Teleportation, surprisingly, gets a âhighly unlikelyâ, Zerg space travel gets a predictable ââhighly unlikelyâ, while the Zergâs Overmind, hybridisation and assimilation are all far more positively received (though many of those traits are based on existing biological traits).
The Real Science of StarCraft 2 [GamePro]