The Steam summer sale Monster Game had thousands of players glued to their seats for a couple weeks. Then it disappeared. Diehard fans, however, are bringing it back.
For those who never gave it a whirl, the Monster Game was large-scale multiplayer game about clicking monsters to death. Since that could describe roughly 40 percent of all video games ever, let me be more specific: monsters appeared on screen and players sat there repeatedly clicking (or, with the help of certain items, not clicking) until they were dead. It was kinda like Steam the-mouse-is-mightier-than-the-sword sensation Clicker Heroesâjust with more people and a chance to win rare Steam badges.
The point? To unlock special deals during the Steam summer sale. It started out kinda broken, but once the issues cleared up, it was a hit. Once the sale ended, so did the game. Itâs a little mystifying, then, to see people working âround the clock to excavate the bones of something intrinsically tied to a dead event, but some people really liked the Monster Game, simple though it was. Others really liked the community it created.
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When I asked members of the first big restoration project to make its presence known if community was a motivator for them, they said that was definitely part of it. Mostly, though, theyâre just doing it because, well, why not?
âThereâs no real reason why weâre doing this. Just for fun really. Itâs a good learning experience,â said xPaw, a programmer who also works on unofficial Steam tracker SteamDB. âAs for the appeal, people play cookie clickers too, and thereâs no real appeal to play them either.â
Players, however, couldnât care less about the reason, as long as they get their precious game and community back. Some are treating this like The Second Coming, and if weâre getting technical about it, it is a second coming of a sort. An early server test attracted nearly a thousand players, a pretty promising start all things considered.
According to xPaw, the process of cloning the game and giving it a second life wasnât all that complicated. âIt was relatively simple to rip the assets since itâs a browser game, and everything the game needs can be easily accessed and downloaded,â he explained. âItâs fairly trivial to rebuild the server component as Valve exposed their tuning data (config for upgrades/ability prices, enemy healths/dps/gold drops, etc) and protobuf structure.â
The only wrinkle? The restoration team doesnât technically have Valveâs approval, but so far, they donât have the Monster Game mothershipâs disapproval either. They reached out to Valve and got no response one way or the other, a sentence akin to âthey inhaled and found airâ or âthey got hit with a bag of rocks and found it somewhat unpleasantâ in its reliability.
Given that Valve has let people sell entire games based on their properties for real money, it seems unlikely that theyâll put the kibosh on this. Ideally, then, the restoration team is hoping to not only revive the Monster Game, but also to improve it.
âRight now we want to polish all the bugs and performance bottlenecks we currently have,â said xPaw. âWe did already fix some issues with Valveâs client side code. And we are indeed looking into how to make this game much more enjoyable. People posted some interesting ideas on Reddit which we will look into.â
If youâre worried they might upset the delicate ecosystem of a game about clicking on monsters until they die, you can rest easy. They are not, for instance, blocking third-party automation softwareâa summer sale Monster Game stapleâor anything like that. Whether you consider it cheating or ingenuity that allows people to coordinate on levels that would make our clumsy sausage fingers weep greasy tears, itâs an intrinsic part of the culture surrounding the game. Itâs not going anywhere.
Now they have infinite time and a mostly beaten game. Will the appeal still be there? Or did the ephemeral nature of itâthe knowledge that this game and community were temporaryâlead people to give it their all, create a better experience for everyone involved? Some players feel like it was definitely a case of the latter, and theyâre devising new ways to keep things fresh for a game that, by most accounts, has already been âsolved.â
Time will tell how it all pans out. For now, though, people want to get their Monster Game fix, badly. Just before I started writing this piece, I stumbled acrossanother Monster Game revival effort, this one playable right now. So people are enthusiastic. Enthusiasm may not be everything, but it counts for an awful lot. At least, until it runs out.
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