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The Very Sneaky Art Of Thief

So, the new Thief kinda sucks. Shame, but then, this isn’t a feature about AI programming, or level design. It’s about art, and the art for the game was great.

https://lastchance.cc/thief-the-kotaku-review-1529393950%3C/a%3E%3C/p%3E

A little monotonous, perhaps, since everything is dark and busted, but then this is a Thief game, not Katamari Damacy.

All the images you’re seeing here are, now that the game’s out, also available inan art bookfrom Titan Books.

You can see some more art from the game in this earlier post

https://lastchance.cc/thief-looks-about-as-cheerful-as-a-funeral-in-the-rain-512782778%3C/a%3E%3C/p%3E%3Cdiv class="not-prose my-8 -mx-4 xs:mx-auto">


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


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