A couple weeks back I ran an enjoyable feature on Duncan Harris, the video game photographer behind the website DeadEndThrills. Harris takes some of the most evocative, beautiful video game screenshots Iāve ever seen, and weāve been sharing some of his work each week here.
https://lastchance.cc/the-man-behind-the-worlds-best-video-game-screenshots-5866739%3C/a%3E%3C/p%3E
This week has some good stuff. Letās get into it, shall we?
First up, at top:
āI Am The Very Model of a Sideways-Scrolling Beat-Em-Upā
Or really, Mr. Harris? Well then:
Iāve information vi-o-lent and beat the bad guys to a pulp
I know kung-fu-ian theory and am teaming with a lot-o-moves
with many cheerful ways to shred anonymously evil dudes
(with many cheerful ways to shred anonymously evil dudes!)
Bonus points for the Gilbert & Sullivan reference! Here are Duncanās notes on this terrific shot from Bulletstorm:
Tools and tricks: custom game build, debug camera, custom FOV, 2160p rendering, FXAA injection, timestop.
āNo Place Like Homeā
Yet another shot that captures how gorgeous Modern Warfare 2 was in its wanton destruction. As I careened through this single-player campaign, I always felt like the art team had slaved over this incredible stuff, only to have us pass it by in the blink of an eye, actively penalized for pausing to take it in. Itās nice to slow down and dig the lovely particle effects.
Duncanās Notes:
Tools and tricks: game client 1.0 (boxed version), MW2 Unleashed command console patch, high quality ambient occlusion, custom LOD bias, 2160p rendering, FXAA, no-HUD, timestop, free camera, custom FOV.
āWormwoodā
A beautiful shot from STALKER: Shadow of Chernobyl (screw it, Iām not doing the periods anymore and you canāt make me). Gotta play more of this game. Duncanās notes:
Tools and tricks: 2160 rendering, antialiasing (SMAA), free camera, time demo recorder, no-HUD, STALKER Complete 2009 mod, custom FOV (hacked game DLL @ FOV 50).
āEscape Velocityā
A very cool shot from The Chronicles of Riddick: Escape from Dark Athena. Duncanās notes:
Tools and tricks: 2160p rendering, antialiasing (FXAA), free camera, timestop.
āHymn of the Big Wheelā
The ferris wheel from STALKER: Shadow of Chernobyl, which also makes a cameo in the best level of the first (and best) Modern Warfare. As Duncan points out, āIn a city where the average age was just 26, itās fittingly cruel that the Pripyat Ferris Wheel, a decaying symbol of Soviet nuclear naivety, is today its most irradiated landmark. It might also explain where Modern Warfareās John āSoapā MacTavish got his superhuman powers and giant bollocksā
Heh. Notes:
Tools and tricks: 2160 rendering, antialiasing (SMAA), free camera, time demo recorder, no-HUD, STALKER Complete 2009 mod, custom FOV (hacked game DLL @ FOV 50).
āCrysis Collection #1ā³
To fill out this week, Iām looking back at Dead End Thrillsā Crysis collection, which is truly a game made for this site. They are all gorgeous (how many amazing shots of an island can you drool over?), but I really like this one.
āCrysis Collection #2ā³
Too many games that have lovely looking surface water drop the ball once you go under water (Iām looking at you, Skyrim). But not Crysis. I love how this shot celebrates thatāfew games go so far as to have an underwater view look as gorgeous as this one.
Seriously, go download the entire collection