Why isnāt Kurt Vonnegutās influence seen in more video games? I couldnāt help but wonder that after playing through Vonneguts & Glory, a new (very short) browser game by Shaun Inman based on Kurt Vonnegutās classic novel Slaughterhouse-Five
Itās a weird little thing, a shooter that is unstuck in timeāyou move backwards, picking up from your death and āunshootingā enemies, bringing them back to life and healing yourself. Itās got a pretty cool soundtrack, as well.
The game was created as part of the 7 Day FPS Challenge, which tasks players with creating a first person shooter⦠in⦠seven days. Okay you probably guessed that.
The short development time explains Vonneguts & Gloryās brevity, but itās fun to imagine where a developer could take this idea if given more time. Something like Braid combined with Wolfenstein 3-D, I suppose?
I bet Soulja Boy would love this game
Vonneguts & Glory [Official Page via The Verge]