Blizzardâs ill-fated console spin-off, StarCraft: Ghost, has been âindefinitely postponedâ since 2006, thought not technically canceled. And while I was never personally a big fan of the way StarCraft: Ghost playedâI played it at two E3s long agoâthis fan-made concept art makes me want it.
http://lastchance.cc/162934/starcraft-ghost-indefinitely-postponed%3C/a%3E%3C/p%3E
This is the student work of artist Paul Hyun Woo Kwon, âShiramuneâ on deviantArt. He set about redesigning and re-imagining Ghost star Nova and a few of her Terran allies for an art class project last year. So donât get any ideas that Blizzard is now reviving the StarCraft: Ghost project just yetâthey still have Diablo III, more StarCraft II and an all-new MMO to knock out.
But Kwon did do an internship at Blizzard Entertainment last year, so maybe his talents helped spark some interest in getting Ghost back on track.
Kwonâs take on StarCraft: Ghost imagines it as an Xbox 360 and PlayStation 3 game, a third-person shooter more than the stealth game originally planned for the GameCube, Xbox and PlayStation 2.
See more of Kwonâs impressive artwork, from StarCraft and beyond, at his deviantArt account.
Kwon imagines StarCraft: Ghost boss battle between ghosts Nova and Seth against StarCraft IIâs Thor.
A redesign of StarCraft: Ghostâs Nova for a school project by Shiramune.
Am unofficial design of a StarCraft: Ghost spectre, an advanced ghost, by Shiramune.
An unofficial design of a StarCraft: Ghost concept, the Terran ghost Seth, by Shiramune.
Variations on a ghost, by Shiramune.
An older fan art of StarCraft: Ghost protagonist Nova by Shiramune.