I donât like most zombie games because, well, theyâre not really zombie games. Theyâre action games using the texture of a walking corpse as your opponent. From Resident Evil to Left 4 Dead, they donât really capture the essence of a good zombie yarn like Dawn of the Dead or The Walking Dead manage.
So it was with a little bit of excitement this week when I sat down with DayZ, a new zombie mod for ArmA II, a hyper-realistic combat simulator that also happens to be one of my favourite PC games of all time.
If youâve never played ArmA II, itâs an open world shooter where you control a single character who canâŠdo whatever they want. Shoot a rifle, fly a plane, drive a tank, whatever. Only catch is nearly all those things handle and react as they would in the real world. So shooting somebody from 100 yards away, a mundane act in Call of Duty, becomes something to celebrate in ArmA. Especially since damage is also realistic.
So, into this framework comes DayZ, a multiplayer experience which has you taking the role of a zombie apocalypse survivor, stranded on an island thatâs populated with hundreds of zombies and dozens of other humans. Some of whom are there to help you, while others are there to kill you and take your stuff.
https://lastchance.cc/the-terror-and-the-laughter-behind-the-pcs-latest-zom-5909970%3C/a%3E%3C/p%3E
Itâs a bleak, brutal game, playing like some strange hybrid of STALKER, Fallout and Left 4 Dead. Thereâs no map until you actually find one. No prompts showing you the location of other survivors. All you hear is the wind and the birds. Because itâs built on such a realistic engine, if you want to go somewhere, you have to walk. If you want to pick stuff up, you can only take what you can carry.
UPDATE â Sometimes, though, a zombie party bus can lighten the mood
https://lastchance.cc/a-party-bus-can-sure-liven-up-a-zombie-apocalypse-5909441%3C/a%3E%3C/p%3E
If that doesnât sound like fun, itâs not! Fun isnât the right word to use for this. Itâs scary, definitely, especially if youâre stupid enough to walk into a large town by yourself. Itâs also boring, a game full of long sequences where youâre doing little but walking around an island with nothing but the wind and birds to keep you company. What I felt most though was a sense of fascination. The game wasnât in killing zombies. It was in interacting with the other survivors.
While thereâs no map, group chat functions are still available, meaning rudimentary directions can be given. Naturally, this usually entails survivors broadcasting their location so others can join them. Sometimes this means theyâll do just that, and help each other out, sharing bandages, ammunition and food. Other times, itâs a trick, and theyâre assholes luring you into a trap so they can take you out and steal your stuff.
DayZ: The Basics
DayZ is a mod for PC military sim ArmA II. To play it, youâll need a copy of both ArmA II and its expansion, Operation Arrowhead. Both are available in the one package from either Steam or the developers, Bohemia Interactive
It is currently in alpha, and as such is very rough around the edges. Be patient, and be understanding.
The mod is free to download. Get it at DayZâs official site
DayZ doesnât currently have its own installer, so to get it up and running, you need to manually drop some files into your Steam directory. Follow the instructions here
In my first game, Iâd managed six kills before dying. I wasnât killed by a zombie, or another human; Iâd been helpfully told where a rifle was, but before the veteran could say âDONâT CLIMB THAT LADDER WITH YOUR PISTOL DRAWN OR YOUâLL DIEâ, Iâd climbed that ladder with my pistol drawn and, thanks to a bug (the mod is still in alpha), fell and died. Regrettable, but still, he was just trying to help!
The second time? A survivor told me he was down at a dock. I rushed to join him, met up, exchanged awkward hellos and went off to find others. Two seconds later, weâre both dead, another veteran having overheard our conversation, hunted us down and stolen what little equipment we had worth salvaging.
It can be very frustrating the first time it happens, but then, isnât this exactly what would happen in a real zombie apocalypse? Some people would band together, sure, but others would certainly try and tear us apart, a selfish desire to survive overriding their need for safety in numbers.
There arenât really sides in this conflict. You just assume the role through your behaviour in the game. Itâs so damn simple, yet itâs what transforms this from being a bleak and interesting mod into something compelling. So compelling Iâve been playing it almost non-stop. So compelling itâs sitting minimised on my taskbar right now, waiting for me to finish writing this so I can get back to it.
If youâve got ArmA II and ArmA II Operation Arrowhead, head below to get the mod, bearing in mind itâs still a little rough around the edges (youâll need some help installing it as well). If you donât, you should maybe look into it. This is definitely worth it.
Oh, and at bottom is a short clip I recorded. Thereâs not a single zombie in it. There is, however, an asshole taking potshots at me and my fellow survivors. It also shows how barren, and yet tense, this thing can be.
DayZ [Official Site]