Iāve played the original Final Fantasy at least a dozen times over the past two decades. Iāve played the original NES game. Iāve played it on Game Boy Advance. Iāve emulated it. Iāve played it on my iPhone.
Not once has anyone took me aside and said, āHey man, good job crossing that bridge.ā Until now.
Final Fantasy finally came to Windows Phone 7 last month, bringing the updated graphics and additional dungeons of the PSP version of Squareās role-playing classic to folks that own Microsoftās answer to iPhone and Android. The four warriors of light arrive just in time to save the world from grave peril, taking on evil one turn-based battle at a time.
With two incredibly important exceptions, this is no different than the excellent iPhone port Square Enix released in 2010.
Whatās different? For one, it costs $6.99 instead of $8.99.
And then thereās thisā¦
Now Iām not some sort of achievement addict, hunting down games with easy-to-acquire points to inflate my Gamerscore beyond that of my colleagues. I donāt need validation for my performance. I donāt need a game to pat me on the head and tell me Iām a good boy.
But itās so very nice.
āCross that Bridgeā isnāt hard to achieve. After the initial tiny dungeon your four characters are rewarded for saving the kingās daughter by having said king order the completion of a bridge he was working on anyway. Itās always struck me as a silly quest reward, akin to me rewarding someone by buying myself a new car and giving them a lift.
But now itās more than that. Itās five. I saved the princess, and I get five. I kill 100 monsters, and I get another five. By the time I finish Final Fantasy for the umpteenth time, I will have earned 200, and Iāll have a lasting record of doing so.
That beats having someone elseās bridge built any day.
Final Fantasy ($6.99) [Windows Phone]