QUOTE | âThe majority of those users probably wouldnât have bought the game anyway. So itâs not like weâre losing revenue⊠Itâs essentially free marketing.â â Monument Valley producer Dan Gray, talking about the fact that 95% of the Android copies of Monument Valley are pirated
QUOTE | âBy the time the big companies that are looking at a number of assets they can deploy to make various games â and they say there is a zero install base in VR right now, we need to focus on these other (things) â they will miss it, they always do.â â Oculus VRâs Jason Rubin, talking about why he thinks big companies wonât be making big money from VR games
QUOTE | âWeâre planning a very large presence at GDC with Steam Machines being front and center.â â Statement by Valve, after Origin PC CEO Kevin Wasielewski said that the Steam Machine brand is âpretty much dead.â
STAT | 10% â Amount that revenue from the Japanese console market (combining hardware and software) dropped in 2014; the total revenue is at its lowest point in 20 years, with hardware falling faster than software
QUOTE | âA lot of people are really negative about it at the moment and itâs a real shame because, actually, itâs a real opportunity for the smaller studios to innovate and do exciting things.â â Developer Hutchâs CEO Shaun Rutland, explaining why they left AAA development to work on free-to-play mobile games
QUOTE | âMy programming skills are so tied to an aging and abandoned development platform that making even a niche title like my previous games is a dubious proposition at best.â â Solium Infernum Developer Vic Davis, talking about why heâs decided to switch to making board games
STAT | 8.51 million â Number of concurrent users on Steam on January 4, setting a new record for Valve; the most played game on Steam, by far, is DotA 2, with more than 835,000 players at its peak
QUOTE | âGoodbye Microsoft. It was a good run. Xbox was Great! Time to do something new.â â Boyd Multerer, creator of Xbox Live and XNA at Microsoft, tweeting goodbye to the company after 17 years
QUOTE | âWe hold EAâs use of the former playersâ likenesses is not incidental because it is central to EAâs main commercial purpose â to create a realistic virtual simulation of football games involving current and former NFL teams.â â Circuit Judge Raymond Fisher, explaining in his ruling why heâs allowing the lawsuit by former NFL players against EA to proceed
STAT | $10 billion â Amount that iOS app developers were paid by Apple in 2014; the App Store brought in a record $500 million in the first week of 2015, and January 1 was the biggest single day in App Store history