QUOTE | âItâs always struck me as a little odd how resentful players are in the F2P business model about paying a couple dollars when they donât think twice about paying $50 for the same amount of fun or gameplay time.â â Veteran designer Steve Meretzky, talking about the evolution of free-to-play games
Elsewhere in the business of video games this past week âŠ
QUOTE | âAs game designers, weâre running bad code on peopleâs brains and trying to figure out where the bugs are and how it all works.â â Spry Foxâs Dan Cook, talking about the difficulties of game design
QUOTE | âYou can do a tremendous amount of damage to your brand, your company, and the industry at that point.â â Microsoftâs Kevin Perry, talking about the consequences of shutting down a game service improperly
QUOTE | âAnybody in high tech or in content that sees Amazon jump into their bread and butter market and isnât concerned⊠should have their head examined.â â IDC analyst Lewis Ward, talking along with other analysts about what the Amazon Fire TV console might mean to the game industry
QUOTE | âFor us, games are not simply an âadded bonusâ â theyâre the whole point.â â Ouya CEO Julie Uhrman, responding to analysts who think Amazonâs Fire TV will hurt Ouya
QUOTE | âInstead of being impulsive, they were long-term thinkers, cool-headed, methodical, and they really supported the game.â â Ubisoft research scientist Nick Yee, talking abouthow heavy spenders on free-to-play games are not impulsive.
QUOTE | âIt seems like the ultimate fair and honest model.â â Epicâs Tim Sweeney, describing why the company switched from its previous up-front fee for Unreal Engine 4 to a $19-a-month subscription plus 5% royalty
STAT | 108,000 â Number of Twitch broadcasts streamed by Xbox One owners in the first week the feature was available; by mid-March Xbox One users made up 22 percent of Twitch broadcasters
QUOTE | âYou shouldnât be afraid to cancel a game if you know in your heart or you see the figures and you have to cancel it.â â Torsten Reil, CEO of Natural Motion, talking about how theyâve canceled games in all stages of development
QUOTE | âFree-to-play isnât going anywhere, but there are a lot of features of free-to-play that will go away.â â CEO Teemu Huuhtanen of Next Games, talking about leaving Rovio and trying to evolve the F2P business model with his next game
STAT | 25 million â Number of registered users of Crytekâs Warface free-to-play shooter; the game first launched in April 2012 in Russia, and is now in North America, Europe, Turkey, Korea and Brazil, with China coming this year
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