QUOTE | āPeople who rag on the Vita donāt understand⦠the purchasing power of Vita owners.ā ā Guacamelee developer Chris McQuinn on why they think the PS Vita is a great target for game development
Elsewhere in the business of video games this past week ā¦
QUOTE | āWhen shareholders are more important than the customers, how long is your business really going to last?ā ā Industry veteran Lorne Lanning, talking about the problems big publishers have when they ship games that arenāt ready
QUOTE | āShe said that it was because of our game that she was still there.ā ā Pixelberry Studios co-founder Oliver Miao, talking about how their game High School Story has helped players and perhaps averted a suicide.
STAT | 28% ā Drop in video game software sales at US retailers in March compared to March 2013, according to NPD: hardware sales (led by next-gen consoles) were up 78%, and accessories were up 4%
QUOTE | āIf you want to be an indie⦠then going to university to learn those skills is increasingly questionable.ā ā The Chinese Roomās Dan Pinchbeck, talking about the the value of education versus getting a job
STAT | 85,000 ā Number of Oculus Rift development kist sold so far to developers; 25,000 of those kits are version 2, which went on sale March 19th
STAT | 5 million ā Number of Xbox Ones Microsoft has sold to retailers worldwide through March; this compares to 7 million PS4s Sony has sold worldwide in that same time period
QUOTE | āiPhone and iPad games have not jumped the shark or anything, but it feels like the rate at which really, really cool stuff is coming out has slowed down.ā ā Adam Saltsman, designer of Canabalt, talking about the increasing difficulty of making a mobile game that stands out
QUOTE | āGames making should appeal to children as much as games playing.ā ā Ian Livingstone, game industry veteran, talking about making sure education is serving the game industry while helping kids