Teaching children that battles were fought by standing on opposite sides of the screen, taking turns, and that any obstacle could be overcome by spending hours baiting random encounters; what were they thinking?
Todayās role-playing gamers know the score. To truly succeed in battle you need to program your AI companions with the appropriate commands, spin a roulette wheel, rhythmically initiate complicated button sequences, and ā every now and then ā change clothes in mid-fight. Standing to the right and clicking the āAttackā button? Who does that anymore?
Mobile phone gamers, mainly.
The old school turn-based role-playing game is alive and well on todayās fancy-shmancy mobile devices with new throwbacks hitting the Android Market and iTunes on a weekly basis. Alphadia from Kemco Games is one of the latest.
A hundred years after some great war ended and the nations of Alphadia settled into a peaceful co-existence, the vile Schwarzschild Empire rises, as German-sounding empires often do in Japanese role-playing games. Theyāre tired of peace through being peaceful and would prefer that old standby, peace through tyranny. In the midst of this chaos a mysterious girl meets a band of stalwart heroes and decides to stand with them in a column as they fight their way from city to city, gathering new equipment and whatever quests might further the plot. Itās all just an excuse to get four spiky-haired people on the right of the screen to wade through a colorful array of left-siders for 30 or so hours.
This is the bare essence of the Japanese turn-based RPGs of our youth, brought back to life but functioning only at the most basic level. The developers did try to mix things up by assigning one of six elements to each playable character and establishing a hierarchy of those elements so someone with say, a fire affinity would be weak against an enemy aligned with water, but Iāve spent several hours playing now and have never had to use one of those fancy powers my characters have learned through leveling. Just tap the āAutoā button and watch the little bastards get to work.
If Alphadia had been released back in the days of the Super Nintendo (prior to Final Fantasy VI, of course) it probably would have gained a cult following and today weād all be excited about its re-release on Android. People would complain that it runs a bit too quickly (as it does on the Samsung Galaxy S II), but otherwise it would be considered a faithful port of the beloved original.
But Alphadia is new to the Android Market this month. Itās got no cult following; there are no nostalgia-fueled fans chomping at the bit to play it one more time on one more device. In fact, it really doesnāt do much to differentiate itself from the other old school Kemco RPGs currently on the market. It really only has three things going for it: The English translation is much better than previous releases; itās currently on sale for $3.99; and itās the latest one.
And thatās really as new as this experience gets; itās the newest of the old.
So what good is Alphadia then? As an older role-playing game fan I firmly believe that sometimes one needs to roll things back a bit. Duck away from the complicated leveling, skill development, and combat systems of todayās RPGs and get back to our roots. Thereās a certain mindless joy in running back and forth across a patch of pixelated forest, grinding through endless random encounters until youāre far more powerful than anything the game can throw at you (the reason death spells were invented). I take comfort in knowing that the next city holds more powerful weapons and items that Iāll just throw away when I reach the town beyond it.
Sometimes itās just nice to see how far weāve come.
Alphadia [Android Market]
You can contact Michael Fahey, the author of this post, at [emailĀ protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.