I quite enjoyed Bayonetta, but then, I played it on Xbox 360. The PS3 version on the other hand had more than a few problems. So many, in fact, that creators Platinum Games say the game was the studioās ābiggest failureā.
āThe biggest failure for Platinum so far, the one that really sticks in my mind, is that port,ā Platinum director Atsushi Inaba told Edge. āAt the time we didnāt really know how to develop on PS3 all that well, and whether we could have done it⦠is irrelevant: we made the decision that we couldnāt. But looking back on the result, and especially what ended up being released to users, I regard that as our biggest failure.ā
Chin up, guys. You were far from the first developer to have trouble getting their heads around the PS3, and arenāt the last, either.
https://lastchance.cc/the-ps3-version-of-skyrim-might-not-get-dawnguards-dlc-5939453%3C/a%3E%3C/p%3E
Platinum Games: Bayonetta on PS3 was āour biggest failureā [Edge]