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Turns Out Bayonetta on PS3 Was a Massive Failure

I quite enjoyed Bayonetta, but then, I played it on Xbox 360. The PS3 version on the other hand had more than a few problems. So many, in fact, that creators Platinum Games say the game was the studio’s ā€œbiggest failureā€.

ā€œThe biggest failure for Platinum so far, the one that really sticks in my mind, is that port,ā€ Platinum director Atsushi Inaba told Edge. ā€œAt the time we didn’t really know how to develop on PS3 all that well, and whether we could have done it… is irrelevant: we made the decision that we couldn’t. But looking back on the result, and especially what ended up being released to users, I regard that as our biggest failure.ā€

Chin up, guys. You were far from the first developer to have trouble getting their heads around the PS3, and aren’t the last, either.

https://lastchance.cc/the-ps3-version-of-skyrim-might-not-get-dawnguards-dlc-5939453%3C/a%3E%3C/p%3E

Platinum Games: Bayonetta on PS3 was ā€œour biggest failureā€ [Edge]

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