Letās recap. In November 2011, Ubisoft creative director Stanislas Mettra said the following about I Am Alive, a game for the Xbox 360 and PS3:
Weāve heard loud and clear that PC gamers are bitching about there being no version for them.
But are these people just making noise just because thereās no version or because itās a game they actually want to play? Would they buy it if we made it?
Itās hard because thereās so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, itās not a massive cost but itās still a cost. If only 50,000 people buy the game then itās not worth it.
Mettra later softened his stance, but it still didnāt sound like a PC version was on the way.