Weâve seen an eye-popping gorgeous tech demo for a not-real game that I totally wish was real. Weâve seen Keanu Reeves (â90s edition) alongside Keanu Reeves (modern-day edition). Weâve seenâŠa beard. But today, Epic Games presented by far the biggest look into its Unreal 5 3D creation engine, which can render visuals that look pretty damn real.
Oh, yeah, and thereâs apparently a new Tomb Raider in the works.
Yes, Epicâs âState of Unrealâ livestream was, against all expectations you may have about a marketing event, actually kinda cool if youâre a visually-oriented person. Ostensibly, the showcase was meant to promote the full release of Unreal 5, out today. Throughout the stream, Epic lifted the hood on how the engine works and what, exactly, it can do. Itâs all very impressive, if youâre into the fidelity horse race that makes up next-gen graphics. You can watch it for yourself below:
Some of the biggest game studios on the planet have already announced a commitment to make games in Unreal 5. CD Projekt Red said itâll make the next Witcher game, which is currently light on details and absent a formal title, in Unreal 5. (It is not, they stress, The Witcher 4, however.) Crystal Dynamics, the studio behind Marvelâs Avengers and the recent Tomb Raider reboots, said itâs making another Tomb Raiderâa kernel of news thatâs been teased for some time but was formally announced during todayâs livestream.
Weâve already seen Unreal 5 in action. Last year, at the height of Matrix Resurrections fervor, Epic released a free Matrix tie-in on PlayStation 5. Called The Matrix Awakens, it was essentially a cinematic tech demo paired with some QTE elements and a taste of open-world exploration in a metropolitan setting. But few things were more impressive than how real everything, and almost everyone, looked. Hereâs Kotakuâs Zack Zwiezen:
Iâll admit, at times it was hard to tell if I was looking at real people or fake people. Other times it was very obvious, like when it digitally morphed Keanu into a younger version of himself or changed between him and dozens of other characters, including Trinity actress Carrie-Anne Moss. The overall effect might not be breathtaking, but on a big 4K TV itâs definitely âwhoaâ worthy.
Todayâs livestream opened with a deep dive into how that demo came about, what with all the cinematics impressively rendered in real time. âWe wanted to show that a player could be immersed in an exciting, cinematic scene that normally would only be possible in a blockbuster,â said Epic chief technology officer Kim Libreri. Staff from The Coalition, a Microsoft in-house studio best known for recent Gears games, showed off cutscenes from tech demos the studio has been working on (though stamped every frame with a watermark clarifying that footage seen â[does] not represent a game projectâ).
Now, Iâm not saying weâre out of the uncanny valley just yetâby no means do I have the technical expertise nor the authority to make such a bold proclamationâbut I couldnât get one quote, from Reeves, out of my head: âHow do we know what is real?â
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