Valve’s Source Engine has been powering the company’s games for nearly a decade now, having made its debut all the way back in 2004 with Half-Life 2. While it’s done an admirable job in recent years for games like Left 4 Dead, updates and revisions can’t mask the fact it’s getting a little long in the tooth.
A replacement was always going to be needed, then, but when? It might be soon, if these snippets of code found in Valve’s recently-released Source Filmmaker are to be trusted.