Robert Briscoe was the artist behind Dear Esther, a game I didnāt actually enjoy that much but which I thought was very easy on the eyes.
https://lastchance.cc/dear-esther-the-kotaku-review-5884520%3C/a%3E%3C/p%3E
Heās announced today that heās flying out to Seattle to work with Valve, taking a break from the indie scene to, well, do whatever it is Valve does behind closed doors that isnāt DOTA 2 or Steam sales.
Given his experience with Valveās Source engine, and how damn pretty he got it looking in Dear Esther, I canāt wait to see what comes next.
Prior to his work on Dear Esther, Briscoe had helped out with environment art on games like Mirrorās Edge and Nuclear Dawn.
You can see more of Robertās work at his personal site
To see the larger pics in all their glory (or, if theyāre big enough, so you can save them as wallpaper), click on the āexpandā button in the bottom-right corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If youāre in the business and have some concept, environment, promotional or character art youād like to share, drop us a line!