Spellbook Demonslayers
Currently in a very early form, Spellbook Demonslayers: Prologue is already showing excellent form. It’s not an enormous deviation from the Vampire Survivors format, but the tweaks it makes are interesting.
First and foremost is certainly enemy size. This is a far chunkier game, with bolder, much nicer-looking sprites. Oh, and the fact that all the characters you play as are literal spell books, floating mysteriously above the ground. Next up are the spires that appear, requiring you kill a stated number of enemies within a circle around them. Do this and you unlock a temporary bonus, which is a really neat feature.
Here it doesn’t (so far) do that annoying circle of encroaching enemies thing, but instead has larger baddies also surrounded by circles of influence. Kill them, and you get a treasure chest that gives you a random boost to one of your previously unlocked spells.
There’s only one stage available so far, although a bunch of books to unlock, and a vast array of spells and abilities. Sadly that stage is astonishingly bland, with no features to discover. However, given this is free, and the menus reveal a huge number of aspects that will be added in the full game, there’s good reason to stick this on your Wishlist and enjoy this as a demo build.