Just days after the March 2023 Game Developer Conference came to a close, disturbing allegations started making the rounds on social media: The ultra-popular conference for game developers, held at San Franciscoâs Moscone Center and attended by an estimated 28,000 people, was rife with sordid tales of abuse.
At an unafilliated afterparty in a nearby bar, one conference attendee reported having her drink roofied. And at least two women say they were assaulted by a man who lured them to a meeting under the guise of hearing a pitch. When all was said and done, at least six women alleged to have been drugged at the conference.
Read More: GDC Organizers Respond To Reports Women Were Drugged, Assaulted At Off-Site Events
The response from GDC organizers was swift: Within a few days, they posted a brief apology online. âWe were saddened to hear of women reporting instances of harassment during GDC last week, particularly the serious allegations of drink spiking at a social event unaffiliated with GDC.â Organizers promised to do more to make GDC a âwelcome and inclusive place.â
It was a familiar refrain. Itâs been nearly a decade since the video game industry was rocked by Gamergate, a protracted, organized, and relentless harassment campaign against female gamers waged, in part, by members of the alt-right. And despite endless denunciations of it across the industry, along with promises to do better, women who attend gaming events and conferences say what happened at GDC is hardly surprising. Sexism among developers and gamers is still prevalent in Discord chats and subreddits; despite all the tough talk from the gaming establishment, the industryâand gaming conventions in particularâremains hostile to women and femme-presenting people.

Gamergate and game conventions
Nearly a decade ago, Gamergate and its menacing âtoxic nerdâ ideology had the video game industry by its throat. Prominent women who made games or championed more inclusivity in the space were harassed, threatened with sexual and physical violence, doxxed, and were otherwise made to feel unwelcome, all under the guise of âethics in games journalism.âÂ
Gaming was ripe for this kind of coordinated movement: Women have been historically underrepresented among both players and makers of video games. Even today the industry is composed of more than 60 percent men and only 38 percent women/non-binary folks, according to a recent International Game Developers Association study, and representations of women in games have been notoriously misogynistic. Couple that with the lack of safeguards for women and other vulnerable groups on social platforms and itâs not surprising that the industry became a nexus of very bad behavior.
But perhaps no pocket of the industry felt more menacing for women than gaming conventions. While attendees were often encouraged to cosplay their favorite characters, it often led to them being inappropriately singled out and mistreated. Women reported being stalked, subjected to crude jokes and innuendo, and unwanted sexual attention when attending cons.

In 2012, Jezebel reported that at NY Comic Con, cosplayer Mandy Caruso was allegedly degraded during an interview while dressed as Marvel superhero Black Cat. (The convention wouldnât roll out a rigorous no-tolerance policy for harassment for another two years.) In 2013, women cosplaying as Tomb Raider protagonist Lara Croft at PAX East were harassed by a reporter covering the event, as reported by The Mary Sue
Still, GamerGate exposed an urgent need for change that seemed to find meaningful support in the industry. There were reasons to be hopeful. âHow the âCosplay is Not Consentâ Movement Changed New York Comic Con,â read a 2017 headline from the now-defunct Mic. It seemed like things might change.
Yet just a year later, gaming influencer Quin Martin arrived for their volunteer shift at the Tiny Build booth at PAX East 2018 and was told by a man working there that they needed to change into a branded shirt.
Though Martin says there werenât any other volunteers wearing branded shirts, they obliged, and went into an enclosed area of the display to change, as instructed by the man working there. âHe said he would throw the shirt over the wall. I took my top off and he walked in without knocking and was laughing and said there werenât any shirts and that he was âtrolling,â they told Kotaku over email.
Martin didnât return for their second shift the next day. Afraid of losing their footing in the gaming industry, they told the event coordinator they had an emergency and wouldnât be returning. âShe blacklisted me,â Martin says. Two years later, they opened up about what actually happened on Twitter.
âWe had investigated this situation in 2020 following a social media post, and the employee in question had already been terminated for inappropriate behaviorâwhich we have a zero tolerance policy for,â Tiny Build told Kotaku in response to an email asking about the incident. Martin was never told who the person was.

Game conventions in the last few years
While organizers and attendees became much louder in their repudiations of inappropriate behavior towards women and femme-presenting people at cons in the years leading up to and after GamerGate, the behavior clearly continues, according to nearly a dozen interviews Kotaku conducted over the last three months.
Though covid-19 forced in-person conventions to go virtual after PAX East 2020, they are slowly returning, and with them, a worrying return to form when it comes to womenâs experiences.
Noel Steslicki, a full-time Twitch streamer, shared her frustrating experience at PAX East 2023 on Twitter. A potential partnership fell through after her contact at the company asked her out on a âpersonal dinner.â Though the conversation seemed professional at first, with the company letting her know what booth theyâd be at on the convention floor and making plans for a business dinner, the employee eventually said it was âlike a date.â Steslicki said she ended the professional relationship, and tweeted âdonât ask your clients out on dates. Please.â
At this yearâs GDC, a 24-year-old first-time attendee who works in marketing (she requested anonymity) spoke at an officially sanctioned talk. She was âbuzzed for the experience,â but told Kotaku via Discord DM that it quickly became clear that âany woman on her own, lingering around any place too long was gonna have to deal with men being weird.â
Though it was a business trip, she says she was continuously hit on by male attendees. âDay one on my own I had two people ask me outâone within the conference, one right outside. Both times were super uncomfortable,â she explained. âChats that I thought were professional turned into âletâs get lunch / give me your numberâ type things.â It was only on the second day, when she was accompanied by a male colleague, that she noticed a discernible difference. âOf course everyone was polite, nice, professional, and not weird.â
Game conventions and drink spikings
Convention afterparties, often sponsored by brands and set in local bars, clubs, and restaurants, are as much a part of the experience as the on-site programming. At some of the leading gaming conventions, women warn each other to stay alert and always keep an eye on their drinks.
Even before this yearâs GDC, where a woman had her drink spiked at an unaffiliated afterparty (confirmed to Kotaku by the partyâs hosts), similar stories played out at other top gaming conventions. At Pax East 2020 in Boston, Twitch streamer and gaming specialist at the Wounded Warrior Project Sam Seum says she attended an afterparty for a major company (she would not say which) and accepted a drink from a man who one of her female companions knew. Thatâs when things got scary.
âI remember going up to [one of my guy friends] because I started not feeling very good, and asked if he could get a Lyft back to the hotel,â Seum tells Kotaku over phone call. âAnd as we headed down the staircase, I tried to take the first step down and I just couldnât. I felt like I was losing my ability to walk or stand.â
Her friends helped her into a taxi waiting for them outside the venue. âBefore we even took off, I guess I fell onto [one of my other] friendsâŠhe did what he could to try and wake me up, he even tried to check my breathing, and it was really shallow to the point where he thought it had stopped.â Her friends called an ambulance. Seum remembers waking up in the hospital seven hours later.
When asked for comment, Acerâs director of media relations, Lisa Emard, told Kotaku: âWe were deeply troubled by the reports we saw on Twitter about assaults at PAX East and the Predator After Party in 2020. The safety and well-being of all our guests at Acer and Predator events is absolutely paramount.â Emard said the team âreached out to Boston law enforcement to try to alert them about the situation.â At that particular party, Emard assured Kotaku that steps were taken to ensure drugs werenât taken in, including âpat downs and bag checksâŠat the front door.â
On Twitter and in private Discords, women attending gaming conferences are warned about attendees spiking their drinks. In fact, this kind of illicit activity is so commonplace that Twitch streamer Artiie actually springs for drink test kits which she buys in bulk and hands out at cons.
âI became so frustrated that event organizers were not making a change to improve our spaces and decided to take action myself,â she explains via email. She usually attends all convention events as part of a group, to further ensure her safety. But before an event, she says sheâll spend some $300 for over 250 kits. (Amazon sells inexpensive test strips in bulk.)
When asked for comment on druggings at their events, PAX East sent this statement to Kotaku:
It is incredibly disappointing and disheartening to hear about the drink spikings at off-site third-party events surrounding game industry conventions, including one we had no affiliation with outside of PAX East 2020 where the reported drugging you are referencing took place. We in the strongest terms condemn any infringement on an individualâs bodily autonomy.
We recommend any organizations thinking of hosting a party to ask themselves if they will be able to do so safely and reconsider. Likewise if anyone is a victim of this type of criminally predatory behavior, please report it to law enforcement and the party organizers.
PAX has a zero tolerance policy for drugs and all forms of harassment. We provide multiple resources for attendees to immediately report violations against our code of conduct via phone, text, or our mobile app. At every event we conduct bag checks and have drug detecting dogs, as well as uniformed and undercover police, security, and our invaluable enforcer community on site to do our best to provide a self and welcoming environment for all.
The organizers would not answer specific questions.
Making game conventions safer in the future
After the reports emerged from GDC, Women in Games CEO Marie-Claire Isaaman published this statement on the groupâs website: âWe are going backwards as an industry! None of this is okay, none of this should be happening! If you ever hear anyone questioning whether Women in Games is relevant todayâthis is it!â
Online, as reports of abuses at this yearâs GDC began circulating, many users recommended the Games And Online Harassment Hotline which offers anonymous, confidential and text-based support for victims and their allies. Founded by Feminist Frequencyâs Anita Sarkeesian, one of GamerGateâs more prominent victims, the hotline kicked off in the summer of 2020 on the heels of gamingâs #MeToo movement.
âWe were seeing a kind of spotlight moment where a lot of stories were coming out from all over the decades of abuse and violence and sexual assault that just has been really pervasive through the industry,â Feminist Frequency programs manager Jae Lin tells Kotaku over video call. âIn that moment of heightened visibility and attention towards this issue, [Anita] just started talking to anyone who would talk asking âhow can we leverage this moment? What can we do? Whatâs missingâ?â
At PAX East 2023, the hotline partnered with the AFK Room and Take This, which sponsored a âdecompression roomâ where attendees could go and relax away from the bustling show floor. Mental health professionals were also on hand, and the Games Hotline extended its service hours to cover the entire event.
The Hotline has two main focuses: providing a space for people to anonymously seek support, and supporting a non-anonymous group of those who have done harm. The latter bit is what Lin calls âtransformative justice,â and itâs this work that has them most hopeful for enacting profound change in gaming culture.
In April 2022, the hosts of the Nordic Game conference announced the enactment of a whistleblower program that allows people who witness sexual harassment at conventions to anonymously report it. This came after âdisturbing incidentsâ were reported to then-program director Jacob Riis, who ultimately stepped down in wake of the reports. The managing director, Eirk Robertson, promised to do better, and urged convention hosts to âtrain [their] staffâ and âmake [their] code of conduct clearâ in an open letter on the Nordic Game site
But lasting change requires even more work than anonymous reporting and codes of conductâit requires cultural change. Lin hopes to increase the membership of the support community, and wants the Hotline integrated into more industry events, to provide support for those who need it and hopefully discourage people from acting in harmful waysâwhich means convention hosts, notoriously reluctant to discuss the premise of harassment at their events, need to be comfortable having these kinds of conversation.
âLetâs do some prevention, letâs talk about ways we can care for each other as a community,â they said.
Update 06/09/23 at 11:10 a.m. PT: The story was updated to clarify that the afterparty was unaffiliated with GDC.