When I talked to EAās Frank Gibeau earlier this fall about the making of Battlefield 3, the words that kept coming up were realistic and authentic. Yes, the ambitious war game still counts as fiction, what with its earthquake-aided insurrection and nuclear terrorism. However, itās not quite as popcorn as the plot presented in the competing game Modern Warfare 3 released by rival publisher Activision.
āWe had a concept about what it was like to be a Marine and being a part of very large events. It was really important for us to capture that emotional feeling of being swept up into things that are bigger than just one person,ā said Gibeau. āThe technology allowed us to do that in some really interesting ways with the animation systems that we have, and how you can make the environments more complex, larger, beautiful, immersive.ā
But, how real would EA get? In my talk with Activision CEO Eric Hirshberg, Iād asked him if thereād ever be a documentary-style Call of Duty thatād perhaps recount a real-world military engagement. He balked a bit at that, saying that āweāve told the stories that the developers want to tell.ā So, I asked Gibeau the same question. Would EA re-tell the story of an actual conflict in one of their games?
Gibeau says theyāve already come close to that approach. āMedal of Honor frankly was ripped from the headlines more than a little and told the story of the SEALs that were helping us build the game.ā Again, realityās the guiding light here. āAs the fidelity of the experiences get better, people might ask, āIs it real or is it Battlefield?'ā Gibeau offers. āIn terms of narrative structure,ā he says. āI think you can do that now if you felt like thatās the story you wanted to creatively pursue. I think itās possible to do in a lot of different categories, too, like sports or a modern crime story. As a studio exec, I wouldnāt have any opposition to somebody saying, āNo, I want to tell the real story as it unfolded.ā Iād be totally open to hearing that pitch; it would certainly be a twist on whatās out there in the marketplace.ā
https://lastchance.cc/medal-of-honor-maker-defends-taliban-renaming-addresse-5653154%3C/a%3E%3C/p%3E
The observation about differentiation made me think about the heroes players control in games like Battlefield 3. Right now, weāre living in an era thatās seen the repeal of the controversial āDonāt Ask, Donāt Tellā military policy, which had homosexual soldiers tasked with hiding part of themselves even as they risked their lives for their country. If authenticity and reality are so important to EAās modern war games, could Gibeau ever see a gay soldier being a hero in the Battlefield 3 and Medal of Honor franchises?
āI donāt see why not,ā he answers. āWeāve explored that concept in games like Mass Effect from BioWare. I donāt see any reason why you couldnāt pursue that storyline or that kind of character in a more realistic title if it made sense for the game that youāre building. Sure.ā
Lots of different experiences are had by lots of different kinds of soldiers in the conflicts being fought around the world today. Gibeauās remarks indicate a desire by EA and the developers who work there to reflect those experiences as realistically as possible. Thereās no telling where that might take themāand usāin the years to come.