Warco is the most captivating first-person shooter concept of the year. Thatās because Warco arms its players with nothing more than a flak jacket and a video camera, capturing the violence of Middle Eastern and African conflicts not as a super soldier, but as a combat reporter.
This unexpected blend of first-person shooter and journalismāpart Battlefield, part Pokemon Snap (or Michigan: Report from Hell, if you know what that is)āputs its players in the role of war correspondent Jess DeMarco, who, instead of firing an AK-47 or M4 of her own, is āframing shots, panning and zooming, grabbing powerful images of combatants and civilians caught up in war.ā
āRecord dramatic images of war, save them in-game, then edit the results into a compelling frontline TV news story,ā reads the off-beat war gameās official description. āBeam the results to global audiences on the web. No two WARCO stories will ever be alike.ā The gameās first proof of concept trailer highlights some of the embedded objectives and the dangers of Warco, a look at what makes this FPS different from the rest.
Warcoās developer alludes to the shooter being more than just video game entertainment, touting the prototype as a āa powerful entry-level training tool for future combat reporters.ā
Responsible is Brisbane-based studio Defiant Development who are working alongside filmmaker Robert Connolly and journalist Tony Maniaty on the title, currently running on the Unreal Dev Kit.
Warco [Defiant Development via GameSetWatch]
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