Wasteland 2, like Double Fineās adventure game, is one of Kickstarterās greatest video game project successes. And, like Double Fineās adventure game, itās also run into a snag because, well, yāall just gave it too darn much money.
The game is six weeks behind schedule, says developers inXile entertainment, and the reason is the āincreased scopeā that came from getting $2 million more than the $900,000 it originally sought. That means the gameās planned October release will now essentially begin its beta. An estimated full release date was not mentioned in the latest update on the gameās progress.
Now, inXile still has enough money to finish the game; the $2 million extra piled on top of their fundraising led them to put so much extra stuff in the game that they got behind schedule. They can still pay for it with what was donated. Different story from Double Fine, which rode gamer goodwill from a $400,000 goal all the way to $3 million total, then earlier this month said the game being built was now so big and so incomplete they either needed more money or had to cut it in half to meet a January release date. Double Fine chose the latter option, with the remainder to be rolled out a few months later.
I point this out in hopes that Chris Roberts and the $5.7 million-funded Star Citizen project are paying attention, because I donāt think this āOMG, we got so much money we canāt finish the job on timeā excuse is going to fly again.
https://lastchance.cc/wing-commander-s-spiritual-sequel-sets-a-new-5-7-milli-5961758%3C/a%3E%3C/p%3E
Making the Date [Kickstarter]
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