In one of the fastest sequel turnarounds youâll see in gaming, last monthâs fun and funny fantasy action game DeathSpank will be succeeded in September by DeathSpank: Thongs of Virtue. It turns out they were making two DeathSpanks all along.
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The downloadable game, which was being made at the same time as the first DeathSpank, will launch on the PlayStation 3âs PlayStation Network on September 21 and follow on the Xbox 360âs Xbox Live Arcade a day later.
âThere will be more adventure and puzzle questing in this game, but the hack and slash remains,â producer Hamish Millar at development studio Hothead Games told Kotaku in an interview about the sequel. The gameplay mechanics and style wonât be different. Thongs of Virtue, like its predecessor is a cartoonish comedic riff on the kill-fest and loot-collecting of Diablo. But the occasional adventure-game-style puzzle from the first game â combine this inventory item with that one to satisfy this farmerâs request in order to open this gate, for example â will be more pronounced.
Millar isnât just promising that the game will be longer. He promises itâll be funnier. Of all things, we might consult the Thongs of Virtue press release to test that boast. It describes the plot of the game: âA long time ago, nine mystical thongs were planned to bring balance and harmony to the universe, but when marketing got in the way, only six thongs were produced, and the result was disastrous. Granting great power to those who wear them, the thongs corrupted all those they touchedâexcept DeathSpank. DeathSpank must find all six thongs and destroy them once and for all.â Thatâs not proof, but there is potential.â
The plot technically follows the events of the first game, but Hothead producers told Kotaku that gamers can comfortably play Thongs of Virtue without playing the original. Theyâll just miss some background references.
The first DeathSpank was promoted as the brainchild of Hothead and Secret of Monkey Island designer Ron Gilbert. Gilbertâs involvement was supposed to be a guarantee that the game was funny. âRon is as involved in this [new DeathSpank] as he was in the first one,â Millar said. âThe humor didnât just come from Ron. We have a huge amount of the personality of the team injected into the game.
The two DeathSpanks were made in parallel at Hothead, with the added time for the second ensuring that the new game could be bigger. That creation schedule doesât mean that the new game could incorporate much of the fan feedback toward the first one, though. Thongs of Virtue wonât reflect any major changes demanded by the DeathSpank public. Online multiplayer, for example, still wonât be in the game, though the off-line two-player co-op will now allow the second player to alternate between two characters, conrollingthe returning Sparkles the Wizard or using â quoting the press release again â âthe ninjatastic Kung Fu moves of DeathSpankâs new partner in crime, Steve.â
Players wonât bring their progress from the first game. DeathSpank sequel players start leveling their hero up from scratch.
Because it depicts into more modern settings, the new game will introduce a greater percentage of projectile weapons to its arsenal (translation: DeathSpank gets guns).
One other small change: DeathSpank will sail a pirate ship.
Thongs of Virtue will sell for the same price as the original, $15 on PSN or XBLA. Millar acknowledged that Hothead is âseeing some demandâ for a PC version, a natural given DeathSpankâs PC adventure-game and Diablo roots, but he said Hothead is focused on the two consoles it is supporting for the series. A PC release and any third game in the series are hypothetical, to be released if the gaming market demands them.