I played several different games at the Game Developers Conference last week, but I only ate one of them.
That game is The Patisserie Code, one of a series of edible games in the works by Jenn Sandercock, a designer who worked on last yearās delightful adventure game Thimbleweed Park. She came by the GDC press room to show her game to me and Jason Schreier, and we wound up consuming a lot more cream puff than weād been expecting to.
You can download an MP3 here, and listen to the whole thing here:
https://player.megaphone.fm/PPY2855690011
I wonāt post a transcript for this one, since itād mostly look like:
Kirk: [chewing] Wow, this is tasty. It tastes like mint?
Jason: [mouth full] Minth ish wawee nee foh thowd wow puffle sowution
I did, however, take some pictures of the game. Here they are:
Sandercockās Edible Games Cookbook will get a crowdfunding campaign later this year; you can follow her progress on her website. She gave me an early copy of the book and I can confirm that the games all look fun and delicious.
As ever, you can find Splitscreen on Apple Podcasts and Google Play. Leave us a review if you like what you hear, and reach us at [emailĀ protected] with any and all questions, requests, and suggestions.