The upcoming Call of Duty title, Call of Duty: Black Ops, was developed by Santa Monica-based studio Treyarch. The studio did not create Call of Duty. Has it done anything for the franchise?
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While Infinity Ward focused on what would become Call of Duty: Modern Warfare, Treyarch developed Call of Duty 3. The nuts and bolts of the game were largely similar to Call of Duty 2, with noticeable differences in how campaigns played out in the single player campaign. One new gameplay feature was the addition of hand-to-hand combat. Another was having players drive more vehicles. Online play was reworked as well. Call of Duty 3, however, simply did not have the polish that Infinity Wardâs Call of Duty 2 did. That isnât to say Call of Duty 3 is a bad game, because itâs not. Itâs just not Call of Duty 2. Hence the problem.
While Infinity Ward moved on to modern combat for Call of Duty: Modern Warfare, Treyarch stayed in World War II for Call of Duty: World at War. The game was more violent and grotesque than the previously Call of Duty games. It seemed exploitative, even. Hey, war is really violent and horrible, did you know that? Granted, the Pacific theater of the war had been largely unexplored, so the setting was, for WWII, a good choice at the time.
And the addition of cooperative play was welcomed, and the Nazi Zombies mode, while gimmicky, was enjoyed by players. The rub is that Treyarch didnât exactly push the series forward like Infinity Ward did. Treyarch, instead, seemed content to tinker and tweak, but left the overhauls, like no more endlessly respawning enemies, to Infinity Ward.
Of course, it is entirely possible that Treyarch was never really given the chance to shine and was told to labor in the shadows of Infinity Ward. But now with Infinity Ward a shell of its former self, Treyarch now finds itself in the driverâs seat with the Call of Duty games. Treyarch is now the lead studio for the series, having the most experience developing COD games. That isnât to say that Activision wonât farm out other Call of Duty sequels to other developers, but rather, that Treyarch does now have the most know-how for making these games.
The studioâs previous efforts were admirable and fun â but often seemed to rely on gimmicks than truly compelling gameplay. They just felt slightly âoffâ. That isnât to say all hope is lost â not by a damn sight! The debut trailer for Call of Duty: Black Ops is a rapid cut of images, but what it seems to hint out seems fantastic. This is the type of game we should have gotten for Call of Duty: Modern Warfare 2, but did not.
Treyarchâs most important contributions to Call of Duty could very well be still yet to come.