Black Isle was one of the great game studios of its era, but the visionary company that existed in the 90s and early oughts is no more, and its revival is something else entirelyâsomething that seems more sketchy every day.
After months of silence since its August announcement, the new Black Isle opened its virtual doors last Thursday with an unsurprising mission: to make a game by taking your money.
Weâve all grown pretty accustomed to the crowdsourcing movement. Some projectsâlike the ones run by inXile and Obsidian, the two studios where most ex-Black Isle personnel ultimately landedâare probably even worth checking out. But the new Black Isleâsomehow still backed by Interplay, a company that itself seems rather up in the airâoffers little by way of incentives or explanation. The studioâs main site is being powered by something called âInvestedIn,â which as far as I can tell is like Kickstarter, but without all the pesky limitations that keep Kickstarter projects honest. The main site itself doesnât so much as show the total amount raised so far; to find that out you need to head to the tucked-away invested.in page. So far theyâre over $3,000.
https://lastchance.cc/the-knights-of-new-vegas-5968952%3C/a%3E%3C/p%3E
Does that mean that you wonât get your money back even if the project fails? I canât be sure, since representatives of Interplay and the new Black Isle donât seem to want to chat.
Does that mean that you wonât get your money back even if the project fails? I canât be sure, since representatives of Interplay and the new Black Isle donât seem to want to chat. But as it so often is in post-apocalyptic games, the writing here seems to be on the walls.
The game itselfâdubbed âProject V13âłâraises even more questions, though an update to the studioâs Facebook page yesterday described it in more detail than anything that had been posted previously. It described a game with an atypical post-apocalyptic settingââendless flat plains of brown sand are not in the cardsââand equal parts SimCity and Fallout
Yet the update also revealed that Black Isle had to scrap most or all of the work that went into Project V13, previously the codename for the Fallout MMO (Interplay no longer owns the rightsâthe word âFalloutâ is even bleeped out in the studioâs plea video), which had been âin development for yearsâ. So that leavesâŠwhat? They donât say, and it seems even they donât really know.
On the other hand, that at least was better than their last update, posted the day before. Hereâs an excerpt:
Something you should think about before donating or telling your friends to donate. You might be the cause of a small number of people sitting in their cramped, dark f****** shelter depressed because theyâre not sitting in their cramped, dark f****** for real because the world didnât really end.
Got that? Some people wonât be happy youâre helping.
No, I canât make head or tails of that, either. And I honestly canât tell whether the new Black Isle is a brazen scam or simply a project helmed by misguided game developers who havenât fully grasped the concept at the core of the crowdsourcing movement: that those contributing get something in return
Two of the original Black Isleâs workforce, Chris Taylor and Mark Green, have indeed returned, yet still it seems that the studio has been resurrected in name only. Perhaps most damning of all is the fact that they seem to be ignoring all requests for clarificationâmy own questions remain unanswered, and the story is apparently the same across every site thatâs covered this debacle so far. Whatâs up with the weird updates? Whatâs been happening at Black Isle for the last four months? Who is actually creating this game?
If youâll forgive me donning my tin foil hat for a moment, Iâd hypothesize that they launched this right before the holidays so theyâd have an excuse to ignore the mediaâs queries while raking in cash from the poor saps who havenât done their homework. That, or maybe they were hoping the world would end after all and theyâd never have to answer to this.
Update: Black Isleâs invested.in page shows the amount raised so far, though this information is indeed missing from the studioâs official site. This story has been updated to reflect that.
Update #2: Interplay CEO HervĂ© Caen replied to say that some of their updates are âjust for funâ and assure me that theyâre hard at work. Full comment below:
Some updates are serious and some are just for fun. Update #2 was a fun one obviously. The Black Isle team wants to have fun while making a new post apocalyptic game. We are not sure why the hostile tone of your report but weâre not offended. I have been at work for over 10 years cleaning up the financial mess Interplay was in. Now we are as strong as ever. It is time for us to come out of our bunker and we are looking for feedback from the fans to deliver great new gaming experiences.