What is considered out of bounds for the God of War series? Itâs not violence, as players will decapitate and eviscerate enemies with gory, glorious detail. Itâs not sex, either, as God of War III continues the seriesâ naughty mini-game tradition. Itâs the laughs.
âIf we start laughing,â God of War III director Stig Asmussen says of the gameâs hyper-violent, over-the-top mature content, âthatâs our best barometer that weâve gone too far.â
The man behind the PlayStation 3 exclusive action-adventure game says that those considerations, whether the developers have surpassed their own comfort levels with Kratosâ on-screen violent behavior, were discussed âquite a bitâ during development.
Asmussen remembers one scene in particular, a violent moment inspired by the Gaspar Noé film Irréversible, infamous for its brutal rape scene and gruesome beating death of a man by fire extinguisher.
âI wanted something that intense, and a lot of work went into getting this particular scene right,â Asmussen recalls. âFinally, the team got it working and somebody pulled me out of a meeting, very excited, to look at it. It was brutal and I was like, âThat is so fucking awesome.'â The God of War III lead wouldnât spoil the scene under discussion, but from what weâve played, the level of violence is clearly beyond what previous games in the series aimed for.
âIt was one of the things that we thought there was no way, the ESRB wouldnât let us do that, but they were fine with it,â Asmussen said of the gameâs violence, which is âconceptually a lot grosserâ than previous installments.
âI donât think weâre being gratuitous,â he argued. âWe didnât end up shipping anything that I felt uncomfortable with.â
As for the God of War seriesâ other hallmark, the relatively more tame sex-themed mini-games, Asmussen says the one in the final chapter of Kratosâ current story line âwasnât done just to do it,â citing concern that it would feel âtacked on.â
âThereâs a purpose behind those sex games and it feels pretty natural in the world,â he says. âIn the first God of War, it was kind of a tool designed to help tell you about a character you didnât know anything about. After the Hydra battle, it tells you a little bit about Kratos, that heâs kind of this bad-ass. He has sex and can get glowing orbs out of it.â
âThe idea in God of War III was to do something that was more integrated into the story and his past on Olympus,â Asmussen explained, âbummedâ that a recent rating of the game spoiled the nature of Kratosâ sexual conquests, something he wanted players to discover on their own.
So, what was cut from God of War III? Some of the gods, Asmussen says. The original version of the gameâs intro, the one that gives players a preview of Hades, Zeus and more, once featured âa bunch of gods flying aroundâ Mt. Olympus, a moment that was just âtoo chaotic.â
âWe had a lot more that we wound up removing,â he says, pulling out the Greek gods that just werenât working. And while Asmussen says heâs interested in working on another God of War game, he â[doesnât] imagine that Iâm going to start working on God of War IV any time soon.â
At least there are some spare gods to go around if he does.