Video games stored on a disc of plastic and tucked away in a case are approaching extinction.
You can quibble about the when and the how of this happening, but the inevitability of games being sold online like music, free of their plastic prisons, is certain.
The first real sign of that step away from games sheathed in cardboard and plastic sold in a bricks and mortar store hit earlier this month in the form of the PSPgo.
https://lastchance.cc/the-pspgo-launch-guide-its-a-go-5372207%3C/a%3E%3C/p%3E
âThis is an interesting step to test the waters on a digital only product,â Eric Lempel, director of Playstation Network Operations, told Kotaku. âWe are thrilled and completely cognizant that this is the platform for a digital gamer.
âItâs a really exciting time.â
While gamers can visit the Playstation Store directly on their Playstation Portable or PSPgo, the PSP has to store its games on Memory Sticks, while the PSPgo has 16GBs of internal memory and still has the ability to store titles on Memory Sticks. Top-tier games can take up half a gig to one a half gigs of memory each.
https://lastchance.cc/pspgo-review-a-peek-into-the-future-of-gaming-5369359%3C/a%3E%3C/p%3E
The Playstation Store currently has about 100 PSP games available for download with hundreds more in the pipeline, Lempel said. To purchase a game, you just need to find it and download it directly to the device. The sale is automatically charged to a credit card or taken out of credit which can be purchased at retail stores.
https://lastchance.cc/playstation-store-update-tons-of-psp-titles-5371697%3C/a%3E%3C/p%3E
âIt is something we have considered and are looking at,â he said. âItâs a natural fit, but there is nothing to talk about right now.â
Sony faced quite a few hurdles in launching their download-only gaming platform. Some retailers, which make a bulk of their money off of game not hardware sales, were reluctant to carry the device. And game publishers had to be convinced that the games, no longer on a physical disc, wouldnât be open to greater piracy.
Under Sonyâs system, games have to be âactivatedâ after they have been installed on a PSPgo or Playstation Portable and can only be installed on a total of five different PSPs or PSPgos in their lifetime.
Those steps, Lempel says, helped convince third-party publishers that their device was a safe bet.
âWeâre seeing everyone on board with the PSPgo,â he said.
While the $250 PSPgo is a download-only device, Sony isnât putting all of their eggs in one basket. Sony Worldwide Studios head Shuhei Yoshida told Kotaku that the company intends to continue its support of the $170 Playstation Portable, which allows gamers to download and play those same games or use the deviceâs built-in UMD drive to play games.
https://lastchance.cc/sony-not-concerned-about-japans-psp-pspgo-price-gap-5367538%3C/a%3E%3C/p%3E
âItâs not that hard to do, but there is some work involved,â he said.
The hope is that games will hit both the retail store and Sonyâs online Playstation Store at the same time and for the same price.
The decision to not drop the price for a game that doesnât have the added cost of packaging and distribution may not sit well with gamers, but Lempel says Sony is comfortable with the decision.
âRight now there is no price difference,â he said. âWe feel (the games) are competitively priced and that there is a ton of content across the spectrum.
He added that a price drop for digital games in the future is possible.
âWeâre always looking at our business model.â
The online store does have lower-priced, simpler games available for purchase. These âminisâ cost $10 or less, take up less than 100 megs of memory and canât have multiplayer or network functionality.
https://lastchance.cc/psp-attack-of-the-minis-5371444%3C/a%3E%3C/p%3E
Publishers can also decide they want to place their bigger titles on sale, Lempel pointed out.
âWeâve done a good amount of sales on the Playstation Network in the past,â he said.
One stumbling block for the new platform could prevent current Playstation Portable owners from upgrading to the new handheld.
There is currently no way for a Playstation Portable owner to transfer their library of UMD games to the download-only PSPgo. Yoshida told us that Sony âseriously looked into solutionsâ but that legal and technical issues prevented them from coming up with a system that would work.
https://lastchance.cc/sony-nixes-plans-for-umd-conversion-program-for-pspgo-5367207%3C/a%3E%3C/p%3E
To try and make up for that, Playstation Portable owners in Europe who upgrade to the PSPgo will get three free download games. Currently, there are no such plans for potential upgraders in the U.S., Lempel said. He did add that new bundles for the PSPgo could be heading for the U.S. in the future.
https://lastchance.cc/sony-giving-away-free-psp-games-to-pspgo-upgraders-5366711%3C/a%3E%3C/p%3E
If successful, the PSPgo and itâs download-only service completely kills the ability for gamers to sell off their titles or buy used copies of games.
A quick check of the top ten rated games for the Playstation Portable found that half werenât yet available in the Playstation Store and of those that were, only one was cheaper than the various stores and services that sell games used.
https://lastchance.cc/psp-game-price-check-playstation-store-vs-used-umd-5374014%3C/a%3E%3C/p%3E
The PSPgo is driven by an interesting concept, and has a better design than its predecessor, but to succeed Sony has to drop the price of the handheld console and digital copies of games and should actively court publishers to have regular sales on their titles. Sony should also launch digital rentals of games and push gamer loyalty programs that reward frequent shoppers.
https://lastchance.cc/digital-rentals-built-in-to-pspgo-5373693%3C/a%3E%3C/p%3E
Used games, next to perhaps piracy, is a publisherâs biggest concern. Moving gamers away from a system that supports the resale of titles, with nothing going into the pockets of publishers, is likely one of the video game industryâs top priorities.
But to do so with little to no reward for the consumer will alienate gamers and inevitably kill this first test of a download-only platform.
Four publishers and a retailer did not respond to requests for interviews for this story.
Well Played is a weekly news and opinion column about the big stories of the week in the gaming industry and its bigger impact on things to come. Feel free to join in the discussion.