Many of us here at Kotaku like Mass Effect. And as people who like Mass Effect are wont to do, we really like to talk about its protagonist, Commander Shepard. Specifically, we like to talk about our Commander Shepard.
You see, despite the guy on the box, the main character in the actual game can look like⦠well, like just about anyone. Man, woman, black, white; the hero of the Mass Effect saga can never be thought of as one person. That fact may well be the gameās single coolest feature.
Just today, BioWare and EA released the first-ever trailer featuring the āofficialā female version of Commander Shepard, chosen by fans in a kinda sorta controversial Facebook poll last fall.
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We got to chatting about the trailer todayāwe all liked it, and Evan Narcisse even said (Iām paraphrasing here) āThat trailer made me rethink how I want to play Mass Effect 3.ā Why did it feel so cool to see BioWare showing an ad with a different version of their iconic main character? It seemed worth talking about.
So, Evan, Kate and I had a chat about what we liked about the trailer, and why we each love our own Commander Shepard like we do. That conversation is transcribed below for your mellow Friday-evening reading pleasure.
Kirk: Okay! So today, we got the very first Official Epic Action-Packed Mass Effect 3 trailer starring none other than the lady version of Commander Shepard. Which I guess means we should figure out what weāre going to call her. I get the feeling people are getting sick of FemShep. So what term do we use? SheShep?
Evan: Ms.Shep?
Kirk: I used Lady-Shep today and kind of liked thatā¦
Kate: Personally, I just call her Commander Shepard. š
Kirk: So that gets right to it ā āFemShepā is actually just what a lot of people think of when they think of āCommander Shepard.ā Which is kind of one of the coolest things about this franchise.
Kate: Yeah. Because my Shepard has always been female and sounded like Jennifer Hale. Who is awesome.
Kirk: But someone elseās Shepard may look like an old skinny bald dude who sounds like Mark Meer. And he can also be awesome.
Evan: Haleās performance adds more layers to the character than Mar Meerās voicework does. That FemShep trailer made me re-think everything about the way I play Mass Effect.
Kirk: That is a bold statement, Evan.
Evan: I always roll a dude who looks as close to me as possible in games where I can create a character, because I still feel like like a member of the Great Unrepresented. So, Evan Shepard was a guy.
Kirk: A black guy, yeah?
Evan: Yup. But the tremors and nuance that Hale gets out of her voice feels more like me in real lifeāsomeone who tries to be compassionate and determined, whereas Meer just gives you standard hero stoicism.
Kate: I think thatās really cool, separating visual from aural performance. It says a lot about how much the voice acting actually matters in this game. Because I, too, tend to create characters like myself in games when I get the chance ā Kate Shepard was a blue-eyed redhead because thatās how I look ā but I did lock into how Hale sounded much more than into how Shep looked.
Kirk: I like that you guys both use your own names for your Shepards. My Shepard is named āBlade,ā and my lady-shepard has some hilarious name with a bunch of apostrophes.
Anyway, itād be really typical to look at this as like, āWeāve got a lady here who plays a lady, and a black guy who plays a black guy,ā but what youāre saying, Evan, is that your reaction to the trailer is about the performance more than itās about seeing yourself in the game.
Evan:I swore that I was going to roll a FemShep when I got Mass Effect 2 on PS3 last year but I never did, mostly because of time issues. But also I balk a bit a playing through Mass Effect 2 again because thatās Evan Shepardās life, done in a single take.
Kirk: I have that a bit too.
Kate: I was the EXACT same way⦠and then I played it again last week anyway.
Kirk: Ha! Blade Shepard is this brawny renegade dude with red hair. And heās the only character Iāve taken through both of the first two games. I didnāt play SheShep until the second game, but I fell in love with Haleās performance, and that character feels definitive to me now. So Iām in a bit of a quandary when it comes to who to play first in Mass Effect 3. But then again, seeing that trailer, I was really like, āMan. I gotta play as my lady character.ā Kate, have you played ME2 as both a Bro- and FemShep?
Kate: No, not personally. I started playing the ME games in the first place because the other gamer in our household talked me into it after he played them. I saw / heard him at it for a month (itās not that big an apartment) but as soon as the controls were mine to handle I went straight to a female Commander. To do otherwise felt⦠generic. Hearing a strong female voice actor made it different.
The differences between the two performances really struck me, upon subsequent playthroughs of Mass Effect 2.
Kirk: The differences between the two performances really struck me, upon subsequent playthroughs of Mass Effect 2. Thereās that scene, right? When you go to the colony and run into Ashley or Kaiden. And at the end of the scene, Shepard says āIāve had enough of this planet.ā (Or something like that.) And the performances are remarkably different. I remember feeling like I really knew my lady-Shepard in that moment, it was really human. I think that BioWare has been struggling with how to make Shepard feel more human in this, the grand finale. Itās hard to make him/her sound exhausted without also sounding whiny. (Thatās sourcing an interview btw) Evan, Iām surprised you got that same impression just from watching a trailer.
Evan: Yeah, the weariness is there but thereās more fire underneath it, with Hale, I mean. Haleās turn as FemShep hits on a really significant chord of science-fiction.
Kirk: When Tom Bissell wrote about listening to her do her thing in the studio, he talked about how her voice would āturn to cement.ā I loved that description, and love that about Haleās workāwhen she plays a tough character, like Naomi from Metal Gear or as Avatar Kyoshi from Avatar: The Last Airbender, how she puts this core of rock through the center. It lets her play the middle of the road, to be tough while also showing human feeling on top.
Evan: I feel like compassion and empathy are parts of a formula that separates good speculative fiction from great speculative fiction. Like in old original series Star Trek episodes when Kirk would get all wistful or angsty. Itās a big universe and the ability to understand races is vital, and Mark Meer doesnāt sound like that guy.
Kirk: And, honestly, Iāve usually found Shepard to be more convincing as a badass than as a paragon.
Kate: The āempathy and compassionā are interesting to latch onto, because the more renegade options⦠may not always show those, heh.
Evan: Hale does.
Kate: Plus, I donāt want to pile onto Mark Meer, because his Shepard is a pretty solid 21st century sci-fi stalwart.
Kirk: Yeah, despite being a hardass in most situations, even the most renegade SheShep has plenty of moments of softness. And Hale really sells them. Meer is fine too, but less convincing, particularly when he has to play soft or compassionate. Something thatās interesting here that Iād like to talk about, is how difficult it is or isnāt to sell a game where one of the coolest things is that you can make your own experience. Some of the response to this trailer goes back to that big vote they had about what FemShep should look like.
Kate: Thatās something Iāve not envied the BioWare marketing team, heading into the third Mass Effect game. Because they -are- building on two gamesā worth of decisions and character moments. The combinations arenāt infinite by any stretch, but they are numerous. Players remember what they did and how it felt, and Shepard does too ā and that connection is what makes the arc its most interesting. So to sell the whole franchise with exactly one iteration of Shepard has always, in my opinions, sold it a little short.
This ad, where they flashed through all the different hair-colors, kind of hinted at a similar thing.
So what are we asking for, really? Are we just coming up with ways to help EA sell the game? Or was seeing that ad more about seeing a hint of the version of Mass Effect that we wish people we knew could see?
There is a cool feeling of fan-ownership around all things Shepard, particularly when it comes to FemShep.
I remember someone making the point that because weāve each spent two games with our own personal LadyShep with no one telling us she wasnāt āOfficial,ā players who play a lady have a more personal connection to the character. Because sheās āours.ā Even if weāre just using one of the default builds! I feel that way, anyway.
But you know that there were people at BioWare really pushing to make this trailer, to dedicate the time and money to it, and thatās cool. The ad doesnāt feel like the result of a boardroom meeting, even though it doubtless was, to some extent. Iām still partly worried and simultaneously hopeful about the game, but Iām happy to see that theyāre listening to the fans.
And I think itās great to see the hints, in advertising, that Shepardās story may be mostly handed out to you but that how you the player choose to handle it has a lot of room for personal ownership.
Kirk: There are so many variables coming in to the third game based on past choices that some amount of streamlining is going to be inevitable. But every time I see a trailer or video from the game that leaves me a little cold or worried, I just imagine my own Commander Shepard in the scene, and I like it a good deal more. This trailer felt like BioWare and EA showing me that on their own for the first time.
Evan: While this is all well and good, I still want two things moving forward:
1. Hype around games starring female protagonists that hits this kind of beat more regularly.
2. For Jennifer Haleāwho, again, Iāve barely experiencedāto have a Nolan North or Troy Baker kind of career.
Kate: Yes and yes.
Kirk: Itās that funny thingāvoice actors seem to be coming to the forefront more and more, and if weāre going to see a lot more of anyone, itās going to be Hale. But their job requires them to blend in, to an extent, even though hardcore fans still know and love the great ones.
On a related note, as I see more and more games that center around customization, I hope we get to see the public face of those games embrace that, and in doing so, embrace the diversity of the potential protagonists and heck, the diversity of the people who play the games!
In the meantime: It was fun to see FemShep lock in a round and blow that Reaper away.
Kate: I look forward to doing the same in March.
Evan: And, maybe, maybe Iāll get around to playing through ME2 and/or ME3 as a female Commander Shepard. I contain multitudes, after all.
But thatās just us. What is your Commander Shepard like? Do you have multiple Shepards, and if so, which one will you be playing in ME3 first? Do you ever wish you could play the game as Tali, or Garrus, or another non-Shepard character? Let us know.