I played Ultimate Marvel vs Capcom on the PlayStation Vita this morning. The thing is, we were only allowed eight minutes at a time on the thing, which isnât exactly enough to tell you the ins and outs of the game (though I did film the game, the footage from which Iâll throw up a little later).
It was more than enough time, though, to tell you the PlayStation Vita will have no problem with fighting games.
One of the things I like about the new handheld is the âclickâ of its buttons. Theyâre not soft or squishy; you get a definitive click when youâve depressed them, really letting you know youâve hit the button. The Vitaâs d-pad has the same feel to it, and for a fighting game this felt great.
Unlike the d-pad on the DualShock 3 (or the PSP, for that matter), which is broken up into four individual sections, the surface of the Vitaâs d-pad is (as you can see in the pic above) actually joined in the middle, raised from the surface of the handheld and with sharp (well, not sharp) edges. This meant that whipping my thumb around the pad to move my characters and pull off special moves was both fast and, more importantly, precise, the raised sections and âclickâ letting me know that, yes, Iâd definitely just pushed down.
It also meant that no longer was I pushing down one or two of four individual âbuttonsâ to interact with the d-pad. Because theyâre joined in the middle I could ârollâ, closer to what youâd do with a stick or fancy control pad. It doesnât match the feeling of using an actual arcade stick, but for a handheld, it feels pretty damn great.
FIGHT!
But what of Marvel vs Capcom? Like I said, I didnât get to play it for long, nor am I an expert on the genre, but what I can tell you is it did look gorgeous, making the same decision Iâve seen a few other Vita games make at the show: let the characters look a little jaggy, a little rough compared to the console version of a game, but then cram all the animation and effects youâd expect from a PS3 game in around them so after a while you donât really notice.
Iâll be posting video footage of the game in action later tonight, you can check out some finer details then!
You can contact Luke Plunkett, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.