My wife asked me this the other day, and what I thought was a pretty inane question actually turned into an absolute mind-tearer. Why? Because I wouldnāt take my favourite game.
That game is Wind Waker. I love it with every ounce of my heart, but faced with the prospect of playing only one game for weeks, months or maybe even years at a time (my desert island has power but no internet, OK?), I had to pause. Itās my favourite game, sure, but itās far from the one I play the most.
In fact, I donāt think Iāve played through it in the last five years. Iām even getting hazy on plot specifics. The impact it made on me at release was profound, one that may never be beaten, but itās just not something I replay over and over, nor is it something I put on when Iāve got a rainy day to myself.
Thatās different to, say, my favourite comic. Or movie. Or album. Of those, the ones Iāve consumed the most are my favourites. Thatās why Iāve consumed them the most.
If I had to take one game away, though, it would probably be Empire: Total War. Iāve played over 400 hours of it since release, and when you add the 300+ Iāve spent on its sequel Napoleon: Total War, you can see I have a love for sending colourful men with muskets to their deaths. I can spend entire days playing this game, and regardless of how much Iāve played previously, I just keep coming back for more.
The reason itās on constant repeat, and Wind Waker isnāt, is because of its narrative. I donāt play games for challenge, or competition. I play games for escape, for story, for immersion in another world, and the fact Wind Wakerās was so enjoyable and so complete played a big part in why I love it. But the second time you play it, youāre playing the same story. The game doesnāt change.
Total War, on the other hand, builds you a new ānarrativeā every single time you play it. Each alliance, invasion and conquest writes a new story, one that will only play out once. The King of France might be your sworn enemy one game, your best friend the next. Itās a structure shared by games like Crusader Kings II and Civilization, which explains why I love those to death as well. Each playthrough is like an all-new story, one youāre writing with each turn.
Comparing the two games, and why Iāve played one so much more than the other, has been an interesting exercise. One thatās got me reconsidering my criteria for how I determine what my āfavouriteā video game really is. Simply comparing playtime is crude and ineffective; of more use was looking at why I spent way more time with Empire than I did with Wind Waker
In the end, I couldnāt budge. Empire may have a stranglehold on my spare time, but I couldnāt sit you down in a bar and shout at youālike some current and former Kotaku writers can attestāabout how āfucking magicalā it is like I can with Wind Waker. That passion is about as good a criteria as any to keep Nintendoās adventure at the top of my charts.
What about you guys? Do you play PokƩmon every day but prefer Deus Ex? Pass your train ride with Temple Run but still saddle up with Skyrim? If so, ever ask yourself why?