Last week at Microsoftâs Spring Showcase, I and a whole bunch of other reporters got our first look at this fallâs Halo 4. The fourth proper entry in the franchise (not counting ODST and Reach) will be released this fall, and will feature longtime series star Master Chief in an all-new adventure.
Halo 4 will be the first Halo game not made by Bungie, who created the series ten years ago. Instead, the game is being created by 343 Industries. At the event, 343âs Frank OâConnor and Kiki Wolfkill showed us the above video, and shared some information about the coming game. Vague information, but information nonetheless.
The first thing they showed us was Master Chief himself, whose armor has been slightly redesigned for the new game. (If you recall, the armor he was wearing in the gameâs E3 debut last year wasnât his final, official look.) Weâd already seen an action figure depicting Chiefâs new look, and this screenshot confirms his lighter, more flexible new armor.
The maps wonât be lifted from the campaign but rather have been created specifically to allow for balanced gameplay. When asked about balancing the multiplayer for MLG pro-gaming, OâConnor said that they are taking MLG seriously, but didnât go into detail as to what exactly that meant.
In multiplayer, characters will control Spartan 4s, which are a new type of Spartan super-soldier; there will be a wealth of customization options for your Spartan. Some of those options will be cosmetic, but some will be functional.
As for the solo campaign, OâConnor and Wolfkill remained tight-lipped. Oâconnor did say that this is going to be âa more personal sory,â but that he âwouldnât expect Master Chief to start chatting people up or anything.â They repeated several times that they have ripped everything apart and all of the gameâs features had been either rebuilt from the ground up or massively overhauled.
There will be new sound effects, some of which we got to hear as Wolfkill walked around an empty multiplayer levelâthe guns sounded punchy and clear, and her Spartanâs footsteps were loud and metallic. Longtime Halo composer Marty OâDonnell isnât on the game, and they said that there will be more information about the composer soon.
They also hinted at some sort of coming announcement that will be a âcrossing of the rubiconâ for the Halo series. While hype is hype and blind items are blind, it did sound as though they are convinced that some aspect of Halo 4 will be seen as a large change to the core of the series.
This game, OâConnor said, would âdefine the next ten years of Halo.â Sounds ambitious. Weâll have more information on Halo 4 as it slowlyâŠtricklesâŠout⊠leading up to release of the game this fall.
Good to see ya chief
still finishing that good fight;
dig the kicky duds