When it was first
announced, I was worried that Crusader Kings IIās Way of Life DLC would be bad news for my spare time and even worse news for my sleep levels. I was right to worry.
https://lastchance.cc/classic-pc-strategy-game-is-turning-into-an-rpg-1662406459%3C/a%3E%3C/p%3E
CKII is a game that, for all its aloofness, was absorbing enough already. From the outstandingcore game to the countless expansions that have been released over the past two years to some fantastic mods, it was already
right up there on my list of best games of all time.
https://lastchance.cc/crusader-kings-ii-the-kotaku-review-5886773%3C/a%3E%3C/p%3E
Now, though? Good
God. What Way of Life does is take thetrue heart of the game ā personal politics ā and double down on them. Now, in addition to managing the affairs of a Kingdom, you can burrow down and more effectively manage the affairs of your ruler (who is, well, you).
https://lastchance.cc/why-crusader-kings-ii-should-be-game-of-the-year-5972744%3C/a%3E%3C/p%3E
This being CKII, though, youāre not locked into your decision for long. Because you control the entire dynasty in the game, and not a single person, once your first ruler dies, you take control of their heir and do it all again. You could follow in your fatherās footsteps, or break out and shame his name, it doesnāt matter, the choice is yours. And when that ruler dies, you can re-roll all over again.
Once youāve chosen your base personality, the game unfolds much the same way a regular old CKII game did, only with a wealth of added personal decisions and options available. As the King of England Iāve become best friends with a powerful Islamic Sheikh. Sometimes we talk religion (itās messy), sometimes we talk politics (slightly less messy), sometimes we just hang out.
Iāve got a dog, named the dog then trained the dog, then had to choose where to bury it when it dies. Iāve snuck out behind my wifeās back and slept with half the courtiers in England. Iāve spent 30 years hunting a Great White Stag that continues to elude me. Iāve sent my lazy-ass daughter to the monastery. Iāve invited my mortal enemies to dine in my halls in the hopes my charm and (and booze) can stop them from trying to overthrow me.
All of this sounds pedestrian, and in a strictly bullet-point kind of way, it is. But remember, Crusader Kings II isnāt really a strategy game, in so much as it is a King Simulator, and while there are wars to fight and taxes to collect, much of the gameās āworkā comes from stuff like managing your daughterās marriages and assassinating treacherous vassals.
Itās a game thatās both epic and personal at the same time, and this increased focus on the personal side of that ā after several big strategic expansions ā is welcome and long overdue. Iāve long told anyone put off by the gameās mountain of menus and buttons that you can ignore most of them, since failing at the strategic game only makes the political one all the more interesting. Stories of revenge and triumphing over adversity are always more interesting than ones where all you do is slowly increase the size of your empire over 20 hours of clicking.
Way of Life only makes it easier to forget the boring half of Crusader Kings II. Who cares how many vassals you have or how large your holdings are. No other game on the planet lets you Game the Thrones like this one does, and now that you can get up to your elbows in the affairs of your loved ones (and despised ones), itās better for it.